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{{SpellPage | {{SpellPage | ||
| name = Spirit Guardians: Radiant | | name = Spirit Guardians: Radiant | ||
| image = Spirit Guardians Icon. | | image = Spirit Guardians.webp | ||
| controller icon = Spirit Guardians Icon.webp | |||
| icon = Spirit Guardians Unfaded Icon.webp | |||
| level = 3 | | level = 3 | ||
| school = Conjuration | | school = Conjuration | ||
| ritual | | ritual = | ||
| summary = This spell is a variation of the spell {{SAI|Spirit Guardians}}. This variant deals {{DamageType|Radiant}} damage as well as slows the [[Movement Speed|Movement]] of nearby enemies. | |||
| description = Call forth spirits to protect the area around you. | |||
| extra description = Nearby enemies take {{DamageText|3d8|Radiant}} damage per turn, and their [[Movement Speed]] is halved. Lasts for 10 turns. | |||
| warning = Caster can't become {{Cond|Invisible}} while [[Concentration|Concentrating]] on this spell. | |||
| cost = action, spell3 | |||
| attack roll = | |||
| summary = This spell is a variation of the spell | |||
| description = | |||
Caster can't become | |||
| | |||
| attack roll = | |||
| damage = 3d8 | | damage = 3d8 | ||
| damage modifier = | | damage modifier = | ||
| damage type = Radiant | | damage type = Radiant | ||
| damage per = | |||
| extra damage = | |||
| damage per = | |||
| extra damage = | |||
| extra damage modifier = | | extra damage modifier = | ||
| extra damage type = | | extra damage type = | ||
| extra damage save = | | extra damage save = | ||
| extra damage save effect = | | extra damage save effect = | ||
| extra damage per = | | extra damage per = | ||
| concentration = yes | | concentration = yes | ||
| save = WIS | |||
| save dc = caster | |||
| on save = Targets still take half damage. | |||
| range = self | | range = self | ||
| range m = | | range m = | ||
| range ft = | | range ft = | ||
| aoe = radius | | aoe = radius | ||
| aoe m = 3 | | aoe m = 3 | ||
| aoe ft = 10 | | aoe ft = 10 | ||
| condition = | | condition = Spirit Guardians Aura | ||
| condition duration = | | condition duration = 10 | ||
| condition save = | | condition save = Wisdom | ||
| area = | | condition dc = caster | ||
| area category = | | area = | ||
| area shape = | | area category = | ||
| area range m = | | area shape = | ||
| area range ft = | | area range m = | ||
| area duration = | | area range ft = | ||
| area turn start damage = | | area duration = | ||
| area turn start damage type = | | area turn start damage = | ||
| area turn start damage save = | | area turn start damage type = | ||
| area turn start damage save effect = | | area turn start damage save = | ||
| area turn end damage = | | area turn start damage save effect = | ||
| area turn end damage type = | | area turn end damage = | ||
| area turn end damage save = | | area turn end damage type = | ||
| area turn end damage save effect = | | area turn end damage save = | ||
| area condition = | | area turn end damage save effect = | ||
| area condition 2 = | | area condition = | ||
| area condition 3 = | | area condition 2 = | ||
| area condition 4 = | | area condition 3 = | ||
| area condition 4 = | |||
| higher levels = When the spell is cast using a 4th Level spell slot or higher, damage increases by {{DamageText|1d8|Radiant}} damage for each spell slot level above 3rd. | | higher levels = When the spell is cast using a 4th Level spell slot or higher, damage increases by {{DamageText|1d8|Radiant}} damage for each spell slot level above 3rd. | ||
| notes = | | variant of = Spirit Guardians | ||
| video = | | notes = | ||
| video = | |||
}} | }} | ||
== External Links == | == External Links == | ||
* {{FRWiki|Spirit guardians|long}} | * {{FRWiki|Spirit guardians|long}} |