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{{SpellPage | {{SpellPage | ||
| name = Contagion: Seizure | | name = Contagion: Seizure | ||
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| ritual = | | ritual = | ||
| summary = This spell is a variation of the Level 5 Necromancy Spell, {{SAI|Contagion}}. It allows spellcasters to Poison an enemy, with the possibility of the affliction progressing into a Disease which saps target's Dexterity. | | summary = This spell is a variation of the Level 5 Necromancy Spell, {{SAI|Contagion}}. It allows spellcasters to Poison an enemy, with the possibility of the affliction progressing into a Disease which saps target's Dexterity. | ||
| description = | | description = The target receives {{Disadvantage}} on Dexterity [[Ability Check]]s, [[Saving Throw]]s, and [[Attack Roll]]s. | ||
| extra description = Spasms rack the creature, impairing its [[Dexterity]]. | |||
| cost = action, spell5 | | cost = action, spell5 | ||
| attack roll = yes | | attack roll = yes | ||
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| extra damage per = | | extra damage per = | ||
| concentration = | | concentration = | ||
| save = CON | |||
| range = melee | | range = melee | ||
| range m = | | range m = |