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Contagion: Seizure

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Contagion: Seizure is a level 5 necromancy spell. This spell is a variation of the Level 5 Necromancy Spell, ContagionContagion. It allows spellcasters to Poison an enemy, with the possibility of the affliction progressing into a Disease which saps target's Dexterity.

Description

The target receives DisadvantageDisadvantage on Dexterity Ability Checks, Saving Throws, and Attack Rolls.

Spasms rack the creature, impairing its Dexterity.

Properties

Cost
Action + Level 5 Spell Slot
Details
Melee Spell Attack Roll Melee Spell Attack Roll
Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)

At higher levels

Casting this spell at a higher level grants no additional benefit.

Technical details

UID
Target_Contagion_Seizure
https://bg3.norbyte.dev/search?q=name:Target_Contagion_Seizure

Condition: Contagion Poisoned

Contagion PoisonedContagion Poisoned

Duration: 3 turns

CON Save (Spell save DC)CON Save (Spell save DC)

  • Has DisadvantageDisadvantage on Attack rollAttack rolls and Checks.
  • Each turn, it must succeed on a Saving throwSaving throw, or the poison will advance in stage. On 3 successes, it recovers. On 3 failures, it contracts the disease corresponding to the variant of the spell Contagion that was cast.

Condition: Stricken With Seizures

Stricken With SeizuresStricken With Seizures

Duration: Permanent

How to learn

This spell is a variation of:
ContagionContagion

External links[edit | edit source]