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{{ | {{Weapon action page | ||
| name = Piercing Shot | | name = Piercing Shot | ||
| image = Piercing Shot.webp | |||
| controller icon = Piercing Shot Icon.webp | |||
| icon = Piercing Shot Unfaded Icon.webp | |||
| weapon types = Hand Crossbows, Heavy Crossbows, Light Crossbows | | weapon types = Hand Crossbows, Heavy Crossbows, Light Crossbows | ||
| description = | | description = Deal regular damage and possibly inflict {{Cond|Gaping Wounds}} which cause extra damage on attacks. | ||
| damage = | | extra description = [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't receive '''Gaping Wounds'''. | ||
| damage = weapon | |||
| damage modifier = Dexterity | | damage modifier = Dexterity | ||
| cost = action | |||
| range = weapon | | range = weapon | ||
| save = CON | |||
| attack roll = yes | | attack roll = yes | ||
| recharge = Short Rest | | recharge = Short Rest | ||
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| condition save = CON | | condition save = CON | ||
| condition duration = 2 | | condition duration = 2 | ||
| condition dc = weapon action | |||
}} | }} |