Animus Screech: Difference between revisions

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{{ActionPage
{{SpellPage
| name = Animus Screech
| name = Animus Screech
| image = Generic Control.webp
| image = Generic Control.webp
| level =  
| controller icon = Generic Control Icon.webp
| school =  
| icon = Generic Control Unfaded Icon.webp
| ritual =
| summary = '''Animus Screech''' is an ability of some undead, including [[Tormented Soul]] and [[Poltergeist]]
| classes =
| description = Screech into your target's soul, wounding them and possibly inflicting {{cond|Confused}}
| class learns at level 1 =
| warning = {{Prereq|Can only have temporary hit points from one source.}}
| class learns at level 3 =
| cost = action
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = Screech into your target's soul, wounding them and possibly inflicting {{cond|Confused}}
| description = Animus Screech is an ability of some undead, including [[Tormented Soul]] and [[Poltergeist]]
| action type = action
| attack roll =  
| attack roll =  
| damage = 4d6
| damage = 4d6
| damage modifier =
| damage type = Psychic
| damage type = Psychic
| damage save =
| damage save effect =
| damage per =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration =
| concentration =
| save = WIS
| save dc = 9
| on save = Target still takes half damage.
| range = melee
| range = melee
| range m =  
| range m =  
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| aoe ft =
| aoe ft =
| condition = Confused
| condition = Confused
| condition duration =  
| condition duration = 2
| condition save =
| condition save = WIS
| condition dc = 9
| area =
| area =
| area category =
| area category =

Latest revision as of 09:53, 28 April 2024

Generic Control.webp

Animus Screech is an ability of some undead, including Tormented Soul and Poltergeist

Description

Screech into your target's soul, wounding them and possibly inflicting Confused Confused

Can only have temporary hit points from one source.

Properties

Cost:
Action
Damage:
D6 Psychic.png 4d6 (4~24) Damage TypesPsychic damage
Details:
 Melee: 1.5 m / 5  ft
WIS Save (DC 9) (On Save: Target still takes half damage.)

Condition: Confused

Confused Confused

Duration: 2 turns

DC Wisdom saving throw

  • Affected entity is hostile to everyone, wanders around aimlessly, and occasionally skips turns in its stupor

How to learn

(Information not yet added.)