Ram (Hell Sphere): Difference between revisions

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{{ActionPage
{{ActionPage
| name = Ram
| description = Slam into an enemy creature or object. On a successful save, the target still takes half damage.
| description = Slam into an enemy creature or object. On a successful save, the target still takes half damage.
| image = Ram.webp
| image = Ram.webp
| controller icon = Ram Icon.webp
| icon = Ram Unfaded Icon.webp
| summary = '''Ram''' is the Class Action found only on [[Hell Sphere]]s. It allows the Hell Sphere to deal excellent {{DamageType|Fire}} damage to a target at the cost of a bonus action.
| summary = '''Ram''' is the Class Action found only on [[Hell Sphere]]s. It allows the Hell Sphere to deal excellent {{DamageType|Fire}} damage to a target at the cost of a bonus action.
| cost = bonus
| cost = bonus

Latest revision as of 07:59, 29 April 2024

Ram.webp

Ram is the Class Action found only on Hell Spheres. It allows the Hell Sphere to deal excellent Damage TypesFire damage to a target at the cost of a bonus action.

Description

Slam into an enemy creature or object. On a successful save, the target still takes half damage.

Properties

Cost:
Bonus action
Damage:
D6 Fire.png 6d6 (6~36) Damage TypesFire damage
Details:
 Melee: 1.5 m / 5  ft
DEX Save (Spell save DC) (On Save: Targets still take half damage.)

How to learn

Used by creatures: Hell Sphere