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Singing (Condition): Difference between revisions

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m (Removed redirect to Luring Song (Condition))
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{{ConditionPage
{{ConditionPage
| effects =
| effects =T *he harpy {{Cond|Luring Song|Lures}} nearby creatures with a magical melody.
* Must succeed a Wisdom {{Saving Throw}} every turn or be {{Cond|Lured}} by the Harpy's song.
* The song ends if she is incapacitated or loses concentration.
* On success, grants the {{Cond|Resisted the Song}} condition for 2 turns.
| stack id = SILENCED
| stack id = SILENCED
| stack priority = 0
| stack priority = 0

Revision as of 23:10, 8 May 2024

T *he harpy Lures Lures nearby creatures with a magical melody.

  • The song ends if she is incapacitated or loses concentration.

Properties

Stack ID Stack ID: SILENCED

Status groups Status groups: SG_DropForNonMutingDialog

Stack priority Stack priority: 0

More properties More properties:

Condition: Luring Song

Luring Song Luring Song

Conditions with the same stack ID

Conditions with the stack ID SILENCED, only one of these can be applied at the same time:

Condition Effects

Garrotted (Condition) Garrotted

  • Affected entity is being strangled by a garrotte. It is Silenced and takes 3d6Damage TypesBludgeoning damage per turn.
  • Both the entity and the garrotter can't move until the condition ends.
  • If the entity and the garrotter are forcibly moved more than 5 m / 17 ft apart, this condition ends.

Silenced (Condition) Silenced

  • Creature can't speak or cast spells with a verbal component, and is immune to Damage TypesThunder damage.

Singing (Condition) Singing

  • The harpy Lures Lures nearby creatures with a magical melody.
  • The song ends if she is incapacitated or loses concentration.

Sources of Singing