- The affected entity is attracted to a harpy's luring melody and uses its turn to move closer to the harpy, possibly provoking opportunity attacks from the other harpies.
- The affected entity must pass a DC 13
Wisdom saving throw at the start of their turn or remain lured.
- Taking damage or being Shoved removes the condition.
Honour mode
The DC for the wisdom save is 15 in Honour mode.
Sources of Lured
Conditions with the same stack ID
Conditions with the stack ID LURING_SONG
, only one of these can be applied at the same time:
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