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Lured (Condition)

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  • The affected entity is attracted to a harpy's luring melody and uses its turn to move closer to the harpy, possibly provoking opportunity attacks from the other harpies.
  • The affected entity must pass a DC 13 Wisdom Saving ThrowDC 13 Wisdom Saving Throw at the start of their turn or remain lured.
  • Taking damage or being Shoved removes the condition.

CharmedCharmed

Honour mode

The DC for the wisdom save is 15 in Honour mode.

== Notes ==

Sources of Lured

Creatures with Lured

None defined in the wiki database

Conditions with the same stack ID

Conditions with the stack ID LURING_SONG, only one of these can be applied at the same time:
Condition Effects

LuredLured

  • The affected entity is attracted to a harpy's luring melody and uses its turn to move closer to the harpy, possibly provoking opportunity attacks from the other harpies.
  • The affected entity must pass a DC 13  Wisdom saving throw at the start of their turn or remain lured.
  • Taking damage or being Shoved removes the condition.

Luring SongLuring Song

Resisted the SongResisted the Song

  • The affected entity succeeded a Saving throw against the harpy's Luring Song Luring Song and is immune to the effects for 2 turns.