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Lured (Condition)
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- The affected entity is attracted to a harpy's luring melody and uses its turn to move closer to the harpy, possibly provoking opportunity attacks from the other harpies.
- The affected entity must pass a DC 13 Wisdom Saving Throw at the start of their turn or remain lured.
- Taking damage or being Shoved removes the condition.
Honour mode
The DC for the wisdom save is 15 in Honour mode.
Properties
Notes
- An affected party member is fully controlled by the game's AI, which may behave in unexpected ways.
Sources of Lured
Conditions with the same stack ID
Conditions with the stack IDLURING_SONG, only one of these can be applied at the same time:| Condition | Effects |
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