Fiendish Obeisance: Kneel (Condition): Difference between revisions

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| effects = * Affected entity has been compelled to kneel by a fiend. It cannot move or take actions, bonus actions, or reactions, and has {{Disadvantage}} on Strength and Dexterity {{Saving Throw}}s.
| effects = * Affected entity has been compelled to kneel by a fiend. It cannot move or take actions, bonus actions, or reactions, and has {{Disadvantage}} on Strength and Dexterity {{Saving Throw}}s.


* Attacks against it have {{Advantage}} if they're made within {{Distance|m=3|ft=10}})of the entity. The entity must spend half its [[movement speed]] to stand up.
* Attacks against it have {{Advantage}} if they're made within {{Distance|m=3|ft=10}} of the entity. The entity must spend half its [[movement speed]] to stand up.
}}
}}

Latest revision as of 08:42, 9 May 2024

  • Affected entity has been compelled to kneel by a fiend. It cannot move or take actions, bonus actions, or reactions, and has Disadvantage Icon.png Disadvantage on Strength and Dexterity Saving throws.
  • Attacks against it have Advantage Icon.png Advantage if they're made within 3 m / 10 ft of the entity. The entity must spend half its movement speed to stand up.

Sources of Fiendish Obeisance: Kneel

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