Hunger of Hadar (Condition): Difference between revisions

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{{ConditionPage
{{ConditionPage
| effects =
| effects = {{DamageInfo|2d6|Cold}}
* Standing near a portal to the dark between the stars, infested with unknown horrors.
* Standing near a portal to the dark between the stars, infested with unknown horrors.
* Takes {{DamageText|2d6|Cold}} damage at the start of their turn, and possibly {{DamageText|2d6|Acid}} damage at the end of their turn, as long as they are in the area
* Takes {{DamageText|2d6|Cold}} damage at the start of their turn, and possibly {{DamageText|2d6|Acid}} damage at the end of their turn, as long as they are in the area
* They are {{Cond|Blinded}} and the area is {{Cond|Difficult Terrain}}.
* They are {{Cond|Blinded}} and the area is {{Cond|Difficult Terrain}}.
| tick type = start
| property flags = DisableCombatlog
| condition = Blinded
| type =
| type =
| notes =  
| notes =  
* Hunger of Hadar is inflicted when standing in the area spawned by {{SAI|Hunger of Hadar}}. Leaving the area will remove this condition.
}}
}}
{{inflicts|Difficult Terrain|cond}} {{inflicts|Blinded|cond}}

Revision as of 07:21, 14 May 2024

D6 Cold.png 2d6 (2~12) Damage TypesCold damage
  • Standing near a portal to the dark between the stars, infested with unknown horrors.
  • Takes 2d6Damage TypesCold damage at the start of their turn, and possibly 2d6Damage TypesAcid damage at the end of their turn, as long as they are in the area
  • They are Blinded Blinded and the area is Difficult Terrain Difficult Terrain.

Properties

Loses duration: start of turn

Condition: Blinded

Blinded Blinded

Sources of Hunger of Hadar