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Warden of Vitality: Difference between revisions
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{{SpellPage | {{SpellPage | ||
| name = Warden of Vitality | | name = Warden of Vitality | ||
| image = Warden of Vitality | | image = Warden of Vitality.webp | ||
| level = 3 | | level = 3 | ||
| school = Evocation | | school = Evocation | ||
| ritual = | | ritual = | ||
| classes = Paladin | | classes = Paladin | ||
| class learns at level 6 = College of Lore:via [[Magical Secrets]] | |||
| class learns at level 10 = Bard:via [[Magical Secrets]] | |||
| class learns at level 9 = Paladin | | class learns at level 9 = Paladin | ||
| races = | | races = | ||
| race learns at level 1 = | | race learns at level 1 = | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| summary = | | summary = This spell allows spellcasters to heal allies repeatedly with {{SAI|Restore Vitality}} using only Bonus Actions for 10 turns. | ||
| description = While this aura lasts, you can cast Restore Vitality as a bonus | | description = While this aura lasts, you can cast '''{{SAI|Restore Vitality}}''' as a {{action|bonus}} to heal yourself or nearby allies by {{DamageText|2d6|Healing}}. | ||
| | | cost = action, spell3 | ||
| attack roll = | | attack roll = | ||
| damage = | | damage = | ||
| damage modifier = | | damage modifier = | ||
| damage type = | | damage type = | ||
| damage save = | | damage save = | ||
| damage save effect = | | damage save effect = | ||
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| extra damage per = | | extra damage per = | ||
| concentration = | | concentration = | ||
| range = | | range = self | ||
| range m = | | range m = | ||
| range ft = | | range ft = | ||
| aoe = | | aoe = | ||
| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| condition = | | condition = Warden of Vitality (Aura) | ||
| condition duration = | | condition duration = 10 | ||
| condition save = | | condition save = | ||
| area = | | area = | ||
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| higher levels = | | higher levels = | ||
| variants = | | variants = | ||
| notes = | | notes = | ||
* This spell has been renamed from '''Aura of Vitality''', which is its name in the tabletop version. | |||
| video = | | video = | ||
}} | }} | ||
[[Category:Recastable spells]] | |||
[[Category:Sources of healing]] |
Revision as of 09:43, 14 May 2024
Warden of Vitality is a level 3 evocation spell. This spell allows spellcasters to heal allies repeatedly with using only Bonus Actions for 10 turns.
Description
While this aura lasts, you can cast as a Bonus action to heal yourself or nearby allies by 2d6
hit points.
Properties
- Cost
Action +
Level 3 Spell Slot
- Details
Range: Self
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Warden of Vitality (Aura)
Duration: 10 turns
- Affected entity can use to heal itself or nearby allies.
How to learn
Classes:
- Class Level 6: College of Lore (via Magical Secrets)
- Class Level 9: Paladin
- Class Level 10: Bard (via Magical Secrets)
Notes
- This spell has been renamed from Aura of Vitality, which is its name in the tabletop version.