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edits→Other Ways to Hide Mesh Parts
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|description=This page is a hub for everything related to Modding Baldur's Gate 3. Check out the following guides to learn how to mod BG3. | |description=This page is a hub for everything related to Modding Baldur's Gate 3. Check out the following guides to learn how to mod BG3. | ||
|image=Modding_resources.webp | |image=Modding_resources.webp | ||
}}{{ | }}{{Modding box}}{{Modding sidebar}} | ||
= VertexColorMaskSlots = | = VertexColorMaskSlots = | ||
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| decolletage_02 || hides the second low neckline on an outfit ||#016E01 | | decolletage_02 || hides the second low neckline on an outfit ||#016E01 | ||
|- | |- | ||
| Underwear_Bra || hides the upper underwear || # | | Underwear_Bra || hides the upper underwear || #01A001 | ||
|- | |- | ||
| Underwear_Panties || hides the lower underwear || # | | Underwear_Panties || hides the lower underwear || #01AA01 | ||
|- | |- | ||
| Underwear_Panties_Tail || same as above but I believe is for hiding specifically the Tiefling underwear ||# | | Underwear_Panties_Tail || same as above but I believe is for hiding specifically the Tiefling underwear ||#01AA01 | ||
|- | |- | ||
| Private_Parts || hides genitalia || #022902 | | Private_Parts || hides genitalia || #022902 | ||
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| Never Hide Hair || This is used on headwear where you don't want the hair being hidden. || N/A | | Never Hide Hair || This is used on headwear where you don't want the hair being hidden. || N/A | ||
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| | |(Hot Pink Physics Paint) | ||
| | |Slows physics on cloth.* | ||
| | |#FF0180 | ||
|- | |- | ||
| (Red Physics Paint) || Activates physics on cloth. || #FF0101 | | (Red Physics Paint) || Activates physics on cloth.* || #FF0101 | ||
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|} | |} | ||
<nowiki>*</nowiki>The less red in a color you use, the less flowy the physics will behave. So if you use pink vertex paint (#FF0180) for example, it will be less red overall and the physics will move more slowly. | |||
== Image References == | == Image References == | ||
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== Other Ways to Hide Mesh Parts == | == Other Ways to Hide Mesh Parts == | ||
There are certain helmets in the game that hide ears. | There are certain helmets in the game that hide ears/beard/head. | ||
First of all, this is done by the gr2, so if you accidentally name any part of your head Ears, other than the | First of all, this is done by the gr2, so if you accidentally name any part of your head Ears/Head/Beard, other than the intended mesh themselves, both will be hidden by these helmets. | ||
If you want to purposefully do this, make sure to have | If you want to purposefully do this, make sure to have correct name in the data tab and object tab of your mesh in blender. | ||
<node id="Tags"> <attribute id="Object" type="FixedString" value="Hide Head/Beard/Ears" />` in the visualbank hides the head part just like a vertexmaskslot does. | |||
[[Category:Modding resources]] | [[Category:Modding resources]] | ||
[[Category:Armor modding]] |