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Unrelenting Storm (Condition): Difference between revisions
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| effects = * The next time this creature would be reduced to 0 hit points, it will instead remain conscious with 1 hitpoint left. | | effects = * The next time this creature would be reduced to 0 hit points, it will instead remain conscious with 1 hitpoint left. | ||
* In addition, it will begin {{Cond|Hoarding Energy}}, gain {{Temp hp|100}} for 1 round and lose any [[Incapacitated (Condition Type)|Incapacitating Conditions]]. | * In addition, it will begin {{Cond|Hoarding Energy}}, gain {{Temp hp|100}} for 1 round and lose any [[Incapacitated (Condition Type)|Incapacitating Conditions]]. | ||
| condition = Stormheart Resolve | |||
| condition duration = 1 | |||
| properties = ApplyToDead | | properties = ApplyToDead | ||
}} | }} |
Latest revision as of 20:44, 14 May 2024
- The next time this creature would be reduced to 0 hit points, it will instead remain conscious with 1 hitpoint left.
- In addition, it will begin , gain 100 temporary hit points for 1 round and lose any Incapacitating Conditions.
Properties
:Condition: Stormheart Resolve
Duration: 1 turn
- This creature began , gained 100 temporary hit points for 1 round and lost all Incapacitating Conditions after reviving itself.