Incapacitated is a status group. This status group includes any condition that can alter or prevent the actions a character normally has available to them.
If you reach 0 hit points, you fall Unconscious and must make Death Saving Throws. On 3 successes, you stop bleeding out and become Stable. On 3 failures, you die.
Any damage you receive while unconscious counts as one failure.
If you regain any Hit Points, the condition is removed. If an ally helps you, you regain 1 hit point.
Affected entity is utterly enamelled in ice and is Incapacitated. If it is dealt Bludgeoning, Thunder, or Force damage, the ice shatters, ending the condition.
Bloated beyond hope. Will explode at the slightest touch.
Touching an entity affected with this condition will cause a blast of 8d6Poison damage in an AoE: 3 m / 3 ft (Radius), form a Poison Cloud of the same size, and utterly destroy the entity.