Condition |
Effects
|
Banished
|
|
Bloated
|
- Restrained due to sickness and bloat.
|
Cocooned
|
|
Command: Halt
|
|
Downed
|
- If you reach 0 hit points, you fall Unconscious and must make Death Saving Throws. On 3 successes, you stop bleeding out and become Stable. On 3 failures, you
die.
- Any damage you receive while unconscious counts as one failure.
- If you regain any Hit Points, the condition is removed. If an ally helps you, you regain 1 hit point.
|
Feigning Death
|
- Has sunk into a magical coma deep enough to imitate death
- Resistant to all damage except
Psychic damage, and Disease and Poison no longer have any effect
- Removed when Helped
|
Frozen
|
|
Grappled
|
- At the start of each turn, the target makes a
Strength saving throw to attempt to free themselves. On a failed save, they take 2d6 Psychic.
|
Heartform Terror: Ceremorphosis
|
- Overcome with the fear they've turned into an illithid, the affected entity cannot move or take actions.
|
Hold Monster
|
|
Hold Person
|
|
Hypnotic Gaze
|
|
Hypnotised
|
|
Incapacitated
|
|
Infernal Stun
|
- This creature cannot move or act, and Raphael can
Soul Drain it at will.
|
Mammon's Hold
|
|
Paralysed
|
|
Paralysed (Karabasan's Gift)
|
|
Petrified
|
|
Ritual Component
|
|
Sacrificial Lamb
|
- Entity can't move or take actions, bonus actions, or reactions while enveloped in vampiric magic.
- If Cazador draws power from all the spawns bound this way three times, he will ascend.
- Grants resistance to all damage types.
|
Sapped
|
- Target has been psionically drained.
|
Soul Caged
|
- A Soul Cage binds the Nightsong as an engine for Ketheric's Immunity to all damage.
- The Nightsong can be
Helped out of the Soul Cage.
|
Stricken with Crawler Mucus
|
|
Turned to Gold
|
- Turned to gold. Can't move or take actions, bonus actions, or reactions.
|