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Increased chance of {{Pass|Wild Magic (passive feature)}} surge afterwards. | Increased chance of {{Pass|Wild Magic (passive feature)}} surge afterwards. | ||
|grants = Tides of Chaos | |||
|cost = toc | |cost = toc | ||
|notes = *Normally, a {{D20}} is rolled each time you cast a leveled spell. If the result is 20, then a Wild Magic Surge is triggered (i.e., a 5% chance). Tides of Chaos reduces the [[Difficulty Class]] (DC) to 11 (i.e., a 50% chance). | |notes = *Normally, a {{D20}} is rolled each time you cast a leveled spell. If the result is 20, then a Wild Magic Surge is triggered (i.e., a 5% chance). Tides of Chaos reduces the [[Difficulty Class]] (DC) to 11 (i.e., a 50% chance). | ||
*In other words, increases the Wild Magic chance to 50% when you cast a leveled spell (normally 5%). | *In other words, increases the Wild Magic chance to 50% when you cast a leveled spell (normally 5%). |