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Tides of Chaos (passive feature)

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Tides of Chaos is a toggleable passive feature which grants Advantage on the user's next Ability Check and increases their chance of a Wild Magic surge afterwards to 50% (normally 5%).

Description

Activate to gain AdvantageAdvantage on your next Attack rollAttack roll, Ability checkAbility check, or Saving throwSaving throw.

Increased chance of Wild MagicWild Magic surge afterwards.

Details

Cost:
Tides of Chaos Charge

Grants:

How to learn

Classes:

Used by creatures:

Notes

  • Wild Magic Sorcerers receive 1 Tides of Chaos Charge which is replenished on every Short Rest or Long Rest.
  • Normally, a D20.png d20 is rolled each time a levelled spell is cast. If the result is 20, a Surge is triggered. Tides of Chaos reduces the Difficulty Class (DC) to 11 (i.e. a 50% chance).

Bugs

  • Tides of Chaos grants a toggleable passive by the same name which, when toggled on, provides Advantage on the character's next Ability Check. Due to the way this passive is granted, it defaults to "off" and cannot be toggled "on" the very first time it is acquired until after the character has first made an ability check, has had a condition applied to it, has used a short rest, or has taken a long rest.