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editsMore actions
some formatting and other stuff
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* Charger: Weapon attack uses {{Action|both}}, moves up to {{Distance|m=9}}, and makes a melee attack with +5 damage. | * Charger: Weapon attack uses {{Action|both}}, moves up to {{Distance|m=9}}, and makes a melee attack with +5 damage. | ||
** This counts as a single weapon attack, and benefits from {{SAI|Extra Attack}}. | ** This counts as a single weapon attack, and benefits from {{SAI|Extra Attack}}. | ||
}} | }} | ||
{{table feat | {{table feat | ||
| name = Crossbow Expert | | name = Crossbow Expert | ||
| description = | | description = | ||
| feature1 =Crossbow Expert: Point-Blank | | feature1 = Crossbow Expert: Point-Blank | ||
| description1 = | | description1 = | ||
* When you make crossbow attacks within melee range, the attack rolls do not have {{Disadvantage}}. | * When you make crossbow attacks within melee range, the attack rolls do not have {{Disadvantage}}. | ||
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| name = Elemental Adept | | name = Elemental Adept | ||
| description = | | description = | ||
* Spells you cast ignore [[Damage_Types#Damage_Vulnerability,_Resistance_and_Immunity|resistance]] to a damage type of your choice. In addition, when you deal that type of damage with a [[Spells|spell]], you cannot roll a 1. | | feature1 = Elemental Adept | ||
| description1 = * Spells you cast ignore [[Damage_Types#Damage_Vulnerability,_Resistance_and_Immunity|resistance]] to a damage type of your choice. In addition, when you deal that type of damage with a [[Spells|spell]], you cannot roll a 1. | |||
* Damage resistance options are one of the following: | * Damage resistance options are one of the following: | ||
** {{SAI|Elemental Adept: Acid}} | ** {{SAI|Elemental Adept: Acid}} | ||
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** {{SAI|Elemental Adept: Fire}} | ** {{SAI|Elemental Adept: Fire}} | ||
** {{SAI|Elemental Adept: Thunder}} | ** {{SAI|Elemental Adept: Thunder}} | ||
| notes =* "You cannot roll a 1" means that any 1 rolled is treated as a 2. | | notes = * "You cannot roll a 1" means that any 1 rolled is treated as a 2. | ||
}} | }} | ||
{{table feat | {{table feat | ||
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| description1 = | | description1 = | ||
* Learn 2 Cantrips and a 1st-level [[Spells|Spell]] from the [[Cleric/Spells|Cleric spell list]]. You can cast the 1st-level Spell once per [[Long Rest]]. Your [[Spells#Spellcasting_ability|Spellcasting Ability]] for all three spells is {{Ability|Wisdom}}. | * Learn 2 Cantrips and a 1st-level [[Spells|Spell]] from the [[Cleric/Spells|Cleric spell list]]. You can cast the 1st-level Spell once per [[Long Rest]]. Your [[Spells#Spellcasting_ability|Spellcasting Ability]] for all three spells is {{Ability|Wisdom}}. | ||
| notes = | | notes = | ||
* The AC bonus increase is not listed in-game, and can also be gained by taking the [[Medium Armour Master]] feat. | * While wearing medium armor, the bonus to {{Armour Class}} you can gain from your {{Ability|Dexterity}} modifier also becomes +3 instead of +2. {{verify}} | ||
* The AC bonus increase is not listed in-game, and can also be gained by taking the [[Medium Armour Master]] feat. {{verify}} | |||
}} | }} | ||
{{table feat | {{table feat | ||
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{{table feat | {{table feat | ||
| name = Mobile | | name = Mobile | ||
| description = | | description = | ||
* Your [[Movement Speed]] increases by {{Distance|m=3 | | feature1 = Mobile | ||
| | | description1 = | ||
| | * Your [[Movement Speed]] increases by {{Distance|m=3}}. | ||
| | | feature2 = Mobile: Evade Difficult Terrain | ||
| | | description2 = | ||
* When you use the {{SAI|Dash}} action, [[Difficult Terrain]] doesn't slow you down. | |||
| feature3 = Mobile: Evade Opportunity Attack | |||
| description3 = | |||
* If you move after making a melee attack, you don't provoke an [[Opportunity Attack]] from that target. | |||
| notes = | | notes = | ||
}} | }} | ||
{{table feat | {{table feat | ||
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| feature1 = Ritual Caster: Free Spells | | feature1 = Ritual Caster: Free Spells | ||
| description1 = | | description1 = | ||
* You learn two {{ | * You learn two {{Ritual Spell}} spells of your choice. | ||
| notes = * The available spells are: | |||
| notes = | |||
* The spells | |||
** {{SAI|Enhance Leap}} | ** {{SAI|Enhance Leap}} | ||
** {{SAI|Disguise Self}} | ** {{SAI|Disguise Self}} | ||
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** {{SAI|Speak with Animals}} | ** {{SAI|Speak with Animals}} | ||
** {{SAI|Speak with Dead}} | ** {{SAI|Speak with Dead}} | ||
}} | }} | ||
{{table feat | {{table feat |