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203 bytes removed ,  29 May
some formatting and other stuff
(grammar)
(some formatting and other stuff)
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* Charger: Weapon attack uses {{Action|both}}, moves up to {{Distance|m=9}}, and makes a melee attack with +5 damage.
* Charger: Weapon attack uses {{Action|both}}, moves up to {{Distance|m=9}}, and makes a melee attack with +5 damage.
** This counts as a single weapon attack, and benefits from {{SAI|Extra Attack}}.
** This counts as a single weapon attack, and benefits from {{SAI|Extra Attack}}.
* As a Shove, Charger: Shove does not count as an actual attack.
| rows = 6
}}
}}
{{table feat
{{table feat
| name = Crossbow Expert
| name = Crossbow Expert
| description =  
| description =  
| feature1 =Crossbow Expert: Point-Blank
| feature1 = Crossbow Expert: Point-Blank
| description1 =  
| description1 =  
* When you make crossbow attacks within melee range, the attack rolls do not have {{Disadvantage}}.
* When you make crossbow attacks within melee range, the attack rolls do not have {{Disadvantage}}.
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| name = Elemental Adept  
| name = Elemental Adept  
| description =  
| description =  
* Spells you cast ignore [[Damage_Types#Damage_Vulnerability,_Resistance_and_Immunity|resistance]] to a damage type of your choice. In addition, when you deal that type of damage with a [[Spells|spell]], you cannot roll a 1.
| feature1 = Elemental Adept
| description1 = * Spells you cast ignore [[Damage_Types#Damage_Vulnerability,_Resistance_and_Immunity|resistance]] to a damage type of your choice. In addition, when you deal that type of damage with a [[Spells|spell]], you cannot roll a 1.
* Damage resistance options are one of the following:
* Damage resistance options are one of the following:
** {{SAI|Elemental Adept: Acid}}
** {{SAI|Elemental Adept: Acid}}
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** {{SAI|Elemental Adept: Fire}}
** {{SAI|Elemental Adept: Fire}}
** {{SAI|Elemental Adept: Thunder}}
** {{SAI|Elemental Adept: Thunder}}
| notes =* "You cannot roll a 1" means that any 1 rolled is treated as a 2.
| notes = * "You cannot roll a 1" means that any 1 rolled is treated as a 2.
| rows = 3
}}  
}}  
{{table feat
{{table feat
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| description1 =
| description1 =
* Learn 2 Cantrips and a 1st-level [[Spells|Spell]] from the [[Cleric/Spells|Cleric spell list]]. You can cast the 1st-level Spell once per [[Long Rest]]. Your [[Spells#Spellcasting_ability|Spellcasting Ability]] for all three spells is {{Ability|Wisdom}}.
* Learn 2 Cantrips and a 1st-level [[Spells|Spell]] from the [[Cleric/Spells|Cleric spell list]]. You can cast the 1st-level Spell once per [[Long Rest]]. Your [[Spells#Spellcasting_ability|Spellcasting Ability]] for all three spells is {{Ability|Wisdom}}.
* Bug: when you wear medium armour, the bonus to {{Armour Class}} you can gain from your {{Ability|Dexterity}} modifier also becomes +3 instead of +2.
| feature2 =
| description2 =
| feature3 =
| description3 =
| notes =  
| notes =  
* The AC bonus increase is not listed in-game, and can also be gained by taking the [[Medium Armour Master]] feat.
* While wearing medium armor, the bonus to {{Armour Class}} you can gain from your {{Ability|Dexterity}} modifier also becomes +3 instead of +2. {{verify}}
| rows = 4
* The AC bonus increase is not listed in-game, and can also be gained by taking the [[Medium Armour Master]] feat. {{verify}}
}}  
}}  
{{table feat
{{table feat
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{{table feat
{{table feat
| name = Mobile
| name = Mobile
| description =  
| description =
* Your [[Movement Speed]] increases by {{Distance|m=3|ft=10}}.
| feature1 = Mobile
| feature1 = Mobile: Evade Difficult Terrain
| description1 =  
| description1 = * When you use the {{SAI|Dash}} action, [[Difficult Terrain]] doesn't slow you down.
* Your [[Movement Speed]] increases by {{Distance|m=3}}.
| feature2 = Mobile: Evade Opportunity Attack
| feature2 = Mobile: Evade Difficult Terrain
| description2 = * If you move after making a melee attack, you don't provoke an [[Opportunity Attack]] from that target.
| description2 =  
* When you use the {{SAI|Dash}} action, [[Difficult Terrain]] doesn't slow you down.
| feature3 = Mobile: Evade Opportunity Attack
| description3 =  
* If you move after making a melee attack, you don't provoke an [[Opportunity Attack]] from that target.
| notes =
| notes =
| rows = 5
}}  
}}  
{{table feat
{{table feat
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| feature1 = Ritual Caster: Free Spells
| feature1 = Ritual Caster: Free Spells
| description1 =
| description1 =
* You learn two {{Icon|Ritual_Spell_Icon.png|24px}} [[Spells#Ritual_Spells|Ritual Spells]] of your choice.
* You learn two {{Ritual Spell}} spells of your choice.
| feature2 =
| notes = * The available spells are:
| description2 =
| feature3 =
| description3 =
| notes =
* The spells must be two of these:
** {{SAI|Enhance Leap}}
** {{SAI|Enhance Leap}}
** {{SAI|Disguise Self}}
** {{SAI|Disguise Self}}
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** {{SAI|Speak with Animals}}
** {{SAI|Speak with Animals}}
** {{SAI|Speak with Dead}}
** {{SAI|Speak with Dead}}
| rows = 4
}}  
}}  
{{table feat
{{table feat

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