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254 bytes removed ,  29 May
grammar
(Adding bug / issue with text description for shield master. It doesn't actually half damage on failed dex saves.)
(grammar)
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| description =  
| description =  
| feature1 = Shield Master
| feature1 = Shield Master
| description1 =
| description1 = * Gain a +2 bonus to {{Saving Throw|Dexterity}} when wielding a [[Shields|Shield]].
* Gain a +2 bonus to {{Saving Throw|Dexterity}} when wielding a [[Shields|Shield]].
| feature2 = Shield Master: Block
| feature2 = Shield Master: Block
| description2 =
| description2 =  
* If a [[Spells|Spell]] forces you to make a {{Saving Throw|Dexterity}}, you can use your {{action|Reaction}} to shield yourself and diminish the effect's damage.
* If a [[Spells|Spell]] forces you to make a {{Saving Throw|Dexterity}}, you can use your {{action|Reaction}} to shield yourself and diminish the effect's damage.
** On a failed save, you only take half damage.
* - On a failed save, you only take half damage.
** On a successful save, you don't take any damage, even if you normally would.
* - On a successful save, you don't take any damage, even if you normally would.
| feature3 =
| notes = * BUG: As of Hotfix 25, this feat does not reduce the damage taken on a failed save.
| description3 =
* Unlike the DnD counterpart, this feat doesn't take shield AC into account and instead only offers a flat bonus to {{Saving Throw|Dexterity}}.
| notes =*bug: This feat does not actually cause you to take half damage even if you fail a dexterity saving throw, but you do take 0 damage if you succeed and use the [[Shield Master: Block]] {{action|Reaction}}. This may just be an issue with the text description as this is how it functions in 5e DnD. Last tested in hotfix 25.
* Unlike the DnD counterpart, this feat doesn't take shield AC into account and offers the flat bonus to Dexterity saves instead.  
| rows = 6
}}  
}}  
{{table feat
{{table feat
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| description3 =
| description3 =
| notes =
| notes =
* Unarmed attacks that use Dexterity as a modifier still gain the strength modifier as a bonus with this feat and thus don't get the Dexterity modifier applied twice to the attack.
* Unarmed attacks that use {{Ability|Dexterity}} as a modifier still gain the strength modifier as a bonus with this feat and thus don't get the Dexterity modifier applied twice to the attack.
| rows = 4
| rows = 4
}}  
}}  
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| feature3 =
| feature3 =
| description3 =
| description3 =
| notes =* Note: this feat does not grant the ability to use {{SAI|Shocking Grasp}} at will. Unless you know it from another source, you can {{em|only}} use it as an [[Attack of Opportunity]].
| notes = * This feat does not grant the ability to use {{SAI|Shocking Grasp}} at will. Unless you know it from another source, you can {{em|only}} use it as an [[Attack of Opportunity]].
* Casting Shocking Grasp as an Attack of Opportunity uses the character's [[Spells#Spellcasting_ability|Spellcasting Ability]]. For example, if a {{Class|Cleric}} casts Shocking Grasp with this feat, they use their {{Ability|Wisdom}} modifier
* Casting Shocking Grasp as an Attack of Opportunity uses the character's [[Spells#Spellcasting_ability|Spellcasting Ability]]. For example, if a {{Class|Cleric}} casts Shocking Grasp with this feat, they use their {{Ability|Wisdom}} modifier
| rows = 6
| rows = 6

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