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Sweeping Cinder Strike: Difference between revisions

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{{User:Crashaholic/ActionTemplate
{{ActionPage
| description = Expel fire from your outstretched hands and ignite anything flammable.
| description = Expel fire from your outstretched hands and ignite anything flammable.
| image = Burning_Hands_Icon.png
| image = Burning Hands.webp
| summary = '''{{PAGENAME}}''' is an {{action}} that allows the {{class|Monk}} following the {{SmIconLink|Class Monk Four Elements Hotbar Icon.png|Way of the Four Elements}} to to shoot a flaming cone from their fingertips and deal Fire damage to enemies. This is the Monk's equivalent of [[Burning Hands]].
| controller icon = Burning Hands Icon.webp
| icon = Burning Hands Unfaded Icon.webp
| summary = '''{{PAGENAME}}''' is an action that allows a [[Way of the Four Elements]] Monk to shoot a flaming cone from their fingertips and deal {{DamageType|Fire}} damage to enemies. This is the Monk's equivalent of {{SAI|Burning Hands}}.
| cost = action, ki:2
| cost = action, ki:2
| damage = amount:3d6, type:Fire
| damage = 3d6
| aoe = {{AOE|cone|ft=17|m=_}}
| damage type = Fire
| save = DEX
| aoe = Cone
| higherlevels = At level 9, its damage dice increases by one. {{DamageInfo|4d6|Fire}}
| aoe m = 5
| aoe ft = 17
| save = DEX
| save dc = caster
| on save = Targets still take half damage.
| higher levels = At level 9, the damage dice increases by one to {{DamageInfo|4d6|Fire}}
| class learns at level 3 = Way of the Four Elements
| class learns at level 3 = Way of the Four Elements
}}
}}

Latest revision as of 08:25, 29 July 2024

Burning Hands.webp

Sweeping Cinder Strike is an action that allows a Way of the Four Elements Monk to shoot a flaming cone from their fingertips and deal Damage TypesFire damage to enemies. This is the Monk's equivalent of Burning Hands Burning Hands.

Description

Expel fire from your outstretched hands and ignite anything flammable.

Properties

Cost:
Action + 2Ki Points
Damage:
D6 Fire.png 3d6 (3~18) Damage TypesFire
Details:
AoE: 5 m / 17 ft (Cone)
DEX Save (Spell save DC) (On Save: Targets still take half damage.)

At Higher Levels

At level 9, the damage dice increases by one to
D6 Fire.png 4d6 (4~24) Damage TypesFire

How to learn

Classes: