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Heal: Difference between revisions
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{{SpellPage | {{SpellPage | ||
| name = Heal | | name = Heal | ||
Line 6: | Line 4: | ||
| level = 6 | | level = 6 | ||
| school = Evocation | | school = Evocation | ||
| ritual = | | ritual = | ||
| classes = Cleric, Druid | | classes = Cleric, Druid | ||
| class learns at level 11 = Cleric, Druid | | class learns at level 11 = Cleric, Druid | ||
| class learns at level 2 = | | class learns at level 2 = | ||
| races = | | races = | ||
| race learns at level 1 = | | race learns at level 1 = | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| summary = This spell allows spellcasters to substantially heal a target by recovering Hit Points and removing Diseases. | | summary = This spell allows spellcasters to substantially heal a target by recovering Hit Points and removing Diseases. | ||
| description = Heals a target's wounds and remove Blindness and any | | description = Heals a target's wounds and remove {{Cond|Blinded|Blindness}} and any diseases. | ||
| warning = {{Prereq|No effect on undead and constructs.}} | |||
{{Prereq|No effect on undead and constructs.}} | |||
| cost = action, spell6 | | cost = action, spell6 | ||
| attack roll = | | attack roll = | ||
| damage = 70 | | damage = 70 | ||
| damage modifier = | | damage modifier = | ||
| damage type = Healing | | damage type = Healing | ||
| damage save = | | damage save = | ||
| damage save effect = | | damage save effect = | ||
| damage per = | | damage per = | ||
| extra damage = | | extra damage = | ||
| extra damage modifier = | | extra damage modifier = | ||
| extra damage type = | | extra damage type = | ||
| extra damage save = | | extra damage save = | ||
| extra damage save effect = | | extra damage save effect = | ||
| extra damage per = | | extra damage per = | ||
| concentration = | | concentration = | ||
| range = ranged | | range = ranged | ||
| range m = | | range m = | ||
| range ft = | | range ft = | ||
| aoe = | | aoe = | ||
| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| condition = | | condition = | ||
| condition duration = | | condition duration = | ||
| condition save = | | condition save = | ||
| area = | | area = | ||
| area category = | | area category = | ||
| area shape = | | area shape = | ||
| area range m = | | area range m = | ||
| area range ft = | | area range ft = | ||
| area duration = | | area duration = | ||
| area turn start damage = | | area turn start damage = | ||
| area turn start damage type = | | area turn start damage type = | ||
| area turn start damage save = | | area turn start damage save = | ||
| area turn start damage save effect = | | area turn start damage save effect = | ||
| area turn end damage = | | area turn end damage = | ||
| area turn end damage type = | | area turn end damage type = | ||
| area turn end damage save = | | area turn end damage save = | ||
| area turn end damage save effect = | | area turn end damage save effect = | ||
| area condition = | | area condition = | ||
| area condition 2 = | | area condition 2 = | ||
| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = | ||
| variants = | | variants = | ||
| notes = * Range of spell changed from {{Radius|m=1.5|ft=5}} to {{Radius|m=18|ft=60}}, similar to DnD 5e, as of Patch 5 | | notes = * Range of spell changed from {{Radius|m=1.5|ft=5}} to {{Radius|m=18|ft=60}}, similar to DnD 5e, as of Patch 5 | ||
| video = | |||
* Casting this spell on [[The Dark Urge]] will restore one of their memories. The restored memory differs depending on whether [[Orin|Orin the Red]] has been defeated. | |||
| video = | |||
}} | }} | ||
== External Links == | == External Links == | ||
{{FRWiki|Heal|long}} | {{FRWiki|Heal|long}} | ||
[[Category:Sources of healing]] |
Latest revision as of 19:39, 6 August 2024
Heal is a level 6 evocation spell. This spell allows spellcasters to substantially heal a target by recovering Hit Points and removing Diseases.
Description
Heals a target's wounds and remove and any diseases.
No effect on undead and constructs.
Properties
- Cost
- Action + Level 6 Spell Slot
- Healing
- 70 hit points
- Details
- Range: 18 m / 60 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
How to learn
Notes
- Range of spell changed from 1.5 m / 5 ft to 18 m / 60 ft, similar to DnD 5e, as of Patch 5
- Casting this spell on The Dark Urge will restore one of their memories. The restored memory differs depending on whether Orin the Red has been defeated.
External Links[edit | edit source]
Heal on the Forgotten Realms Wiki