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Command: Approach: Difference between revisions
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{{SpellPage | |||
| name = Command (Approach) | |||
| image = Command Approach Icon.png | |||
| level = 1 | |||
| school = Enchantment | |||
| | | classes = Cleric, Paladin, The Fiend | ||
| learns at level 1 = Cleric, Fiend | |||
| learns at level 2 = Paladin | |||
| summary = This spell allows spellcasters to order their target to temporarily approach and do nothing else. | |||
| | | description = Command a creature to move toward you on its turn and do nothing else. | ||
| | | action type = action | ||
| | | attack roll = | ||
| | | damage = | ||
| | | damage modifier = | ||
| | | damage type = | ||
| | | damage save = | ||
| damage save effect = | |||
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| concentration = | |||
| range = ranged | |||
| range m = | |||
| range ft = | |||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| | | condition = Command: Approach | ||
| | | condition duration = 1 | ||
| | | condition save = Wisdom | ||
| area = | |||
| area category = | |||
| | | area shape = | ||
| area range m = | |||
== | | area range ft = | ||
| area duration = | |||
| area turn start damage = | |||
| area turn start damage type = | |||
| area turn start damage save = | |||
| area turn start damage save effect = | |||
| area turn end damage = | |||
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| area condition = | |||
| area condition 2 = | |||
| area condition 3 = | |||
| area condition 4 = | |||
| higher levels = | |||
| notes = | |||
}} |
Revision as of 04:35, 1 August 2023
Command (Approach) is a level 1 enchantment spell. This spell allows spellcasters to order their target to temporarily approach and do nothing else.
Description
Command a creature to move toward you on its turn and do nothing else.
Properties
- Details
- Range: 18 m / 60 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Command: Approach
Duration: 1 turn
- Has to move toward the spellcaster using the shortest route possible.
- Cannot take Actions, Bonus Actions, or Reactions.
How to learn
(Information not yet added.)