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(Created page with "Spell > List Of Spells > 1st Level Spells > Heroism ---- '''Heroism''' is a Evocation '''1st Level Spells'''. This spell allows spellcasters to instill themselves or their allies with courage. The affected creatures can not be Frightened and gain temporary hit points. File:Heroism Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox | title = <div style="font-size:105%; font-family:...")
 
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[[Spell]] > [[Spell#List Of Spells|List Of Spells]] > [[Spell#1st Level Spells|1st Level Spells]] > [[Heroism]]
{{SpellPage
----
| name = Heroism
| image = Heroism.webp
| level = 1
| school = Enchantment
| ritual =
| classes = Bard, Paladin
| class learns at level 1 = Bard
| class learns at level 2 = Paladin
| granted by feats = Magic Initiate: Bard
| granted by items = Absolute's Warboard: Long rest
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to instill themselves or an ally with courage. The affected creature cannot be {{Cond|Frightened}} and gains [[Hit Points#Temporary Hit Points|Temporary Hit Points]].
| description = Make yourself or a target immune to {{Cond|Frightened}} and gain 5 [[Hit Points#Temporary Hit Points|Temporary Hit Points]] each turn.
| warning = {{Prereq|Can only have Temporary Hit Points from one source.}}
| cost = action, spell1
| attack roll =
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| concentration = yes
| range = melee
| range m =
| range ft =
| aoe =
| aoe m =
| aoe ft =
| condition = Heroism
| condition duration = 10
| condition save =
| area =
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| higher levels = [[Spells#Upcasting|Upcast]]: Affects an additional target for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| variants =
| notes =
| video =
}}


'''Heroism''' is a Evocation '''[[Spell#1st Level Spells|1st Level Spells]]'''. This spell allows spellcasters to instill themselves or their allies with courage. The affected creatures can not be Frightened and gain temporary hit points.
== External Links ==
 
* {{FRWiki|Heroism|long}}
[[File:Heroism Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
| title = <div style="font-size:105%; font-family:Georgia;">''"Bolster yourself or an ally with valour and health. The target can not be [[Condition#Frightened|Frightened]] and gain 5 [[Hit Points#Temporary Hit Points|<span style="color:#33cccc">Temporary Hit Points</span>]] each turn."''</div>
----
<div style="text-align:center;">[[File:Actions Icons.png|frameless|25px]] '''Action''' [[File:Spell Slots Icons.png|frameless|25px]] '''Level 1 Spell Slot'''</div>
----
| Range = 18m / 60ft
| School = Enchantment
| Condition = [[Condition#Heroism|Heroism]]
| Duration = 10 turns
| Concentration = Required
| Class = [[Bard]], [[Paladin]]
}}]]
 
== Description ==
Bolster yourself or an ally with valour and health.
 
The target can not be [[Condition#Frightened|Frightened]] and gain 5 [[Hit Points#Temporary Hit Points|<span style="color:#33cccc">temporary hit points</span>]] each turn.
 
== Properties ==
{{C|[[File:Actions Icons.png|frameless|25px]] Action + [[File:Spell Slots Icons.png|frameless|25px]] Level 1 Spell Slot}}
 
''Available to level 1 [[Bard]] and level 2 [[Paladin]].
* Gain: <code><span style="color:#33cccc">5</span> [[Hit Points#Temporary Hit Points|<span style="color:#33cccc">Temporary Hit Points</span>]]</code>.
* Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
 
{| role="presentation" class="wikitable"
| <strong>[[File:Heroism Condition Icon 3.png|frameless|upright=0.12]] Heroism</strong>
|-
| {{C|[[File:Duration Icon.png|frameless|upright=0.1]] Duration: 10 turns}}
* Can't be [[Condition#Frightened|Frightened]]. Receive 5 <code>[[Hit Points#Temporary Hit Points|<span style="color:#33cccc">temporary hit points</span>]] per turn</code>.
|}
== At Higher Levels ==
When the spell is upcast at 2nd Level or higher, you can target an additional creature for each spell slot level above 1st.

Latest revision as of 19:21, 23 October 2024

Heroism.webp

Heroism is a level 1 enchantment spell. This spell allows spellcasters to instill themselves or an ally with courage. The affected creature cannot be Frightened Frightened and gains Temporary Hit Points.

Description

Make yourself or a target immune to Frightened Frightened and gain 5 Temporary Hit Points each turn.

Can only have Temporary Hit Points from one source.

Properties

Cost
Action + Level 1 Spell Slot
Details
 Melee: 1.5 m / 5  ft
Concentration Concentration

At higher levels

Upcast: Affects an additional target for each Spell Slot Level above 1st.

Condition: Heroism

Heroism Heroism

Duration: 10 turns

How to learn

Classes:

Feats:

Granted by the following items:

External Links[edit | edit source]