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Potion of Healing: Difference between revisions
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{{MiscItemPage| | {{MiscItemPage | ||
| | | image = POT Potion of Healing Faded.png | ||
| description = '''Potion of Healing''' is a | | controller icon = POT Potion of Healing Unfaded.png | ||
| icon = POT Potion of Healing Unfaded Icon.png | |||
| uid = CONS_Potion_Healing_A | |||
| description = '''Potion of Healing''' is a [[Consumables|Consumable]]([[Potions|Potion]]). It restores [[Hit Points]] when consumed. | |||
| quote = A draught for curing minor cuts and bruises. | | quote = A draught for curing minor cuts and bruises. | ||
| type = Potions | |||
| type = Potions | | single use = yes | ||
| | | notes = * When throwing a Potion of Healing to heal a friendly creature, it is usually best to throw it on the ground near them rather than directly at them. This is because in the latter case the target will take damage from the thrown object, effectively reducing the healing effect. This damage is applied ''before'' the healing, potentially resulting in actually killing the target rather than healing them if their health is very low. | ||
| | | rarity = common | ||
| rarity = common | | weight kg = 0.1 | ||
| weight kg = 0. | | weight lb = 0.2 | ||
| weight lb = 0. | |||
| price = 10 | | price = 10 | ||
| usage cost = bonus action | | usage cost = bonus action | ||
| effect = | | uuid = d47006e9-8a51-453d-b200-9e0d42e9bbab | ||
* Consume the potion | | effect = *Consume the potion | ||
* | **Restore {{DamageText|2d4+2|Healing}} | ||
**Remove {{Cond|Burning}}<br> | |||
{{InfoBlob|{{action}}}} | {{InfoBlob|{{action}}}}<br> | ||
* {{ | *{{SAI|Throw}} the potion. | ||
**{{Range|ranged}} | |||
**{{icon|Aoe Icon.png|25}}Creates area: Potion of Healing | |||
| where to find = | | area = Potion of Healing | ||
Obtainable from various merchants, enemies, and locations throughout the game. | | area shape = Radius | ||
| area range m = 1 | |||
| area range ft = 3 | |||
| where to find = *Obtainable from various merchants, enemies, and locations throughout the game. | |||
* Can be crafted via [[Alchemy]] by combining {{SmItemIcon|Salts of Rogue's Morsel}} (procured from {{SmItemIcon|Rogue's Morsel}}) and any [[Alchemy#Extractions|Suspension]]. | |||
}} | }} |
Latest revision as of 21:37, 24 October 2024
Potion of Healing is a Consumable(Potion). It restores Hit Points when consumed.
A draught for curing minor cuts and bruises.
Properties
- Potions
- Single Use
- Rarity: Common
- Weight: 0.1 kg / 0.2 lb
- Price: 10 gp
-
UID
CONS_Potion_Healing_AUUID
d47006e9-8a51-453d-b200-9e0d42e9bbab
Effect
- Consume the potion
- Restore 2d4+2hit points
- Remove
- Range: 18 m / 60 ft
- Creates area: Potion of Healing
the potion.
Area: Potion of Healing
Potion of Healing
AoE: 1 m / 3 ft (Radius)
Recover 2d4+2hit points and stop Burning.
- Type: Cloud
Where to find
- Obtainable from various merchants, enemies, and locations throughout the game.
- Can be crafted via Alchemy by combining Salts of Rogue's Morsel (procured from Rogue's Morsel) and any Suspension.
Notes
- When throwing a Potion of Healing to heal a friendly creature, it is usually best to throw it on the ground near them rather than directly at them. This is because in the latter case the target will take damage from the thrown object, effectively reducing the healing effect. This damage is applied before the healing, potentially resulting in actually killing the target rather than healing them if their health is very low.