Potions

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A list of potions in the alchemy window.
This page is about consumable items listed as Potions on the Alchemy tab. For a list of weapon coatings, see Coatings. For a list of Elixirs, see Elixirs. For a full list of liquid consumables, see Alchemy.

Potions are Consumables that can restore Hit Points, cure Conditions, or to grant a variety of other Effects when consumed. These effects can range from gaining extra actions in combat, speaking to animals, or even gaining the benefit of Long Rest without resting.

Potions can be looted, bought from vendors, or crafted with the Alchemy system.

How Potions Work[edit | edit source]

  • Potions can be consumed using a Bonus action to grant an effect to a single creature.
  • While all potions can be thrown using the Throw Action only some are able to inflict the potions effect on multiple creatures, other potions simply have no effect if used in such a manner. Unlike Coatings, the effects of Potions do not lose any effectiveness when thrown.
  • While most potions grant beneficial effects, there are some specific potions that inflict negative status effects and as such are more useful when used as Grenades rather than consumed such as Potion of SleepPotion of Sleep.

Healing Potions[edit | edit source]

Potions Icon.png List of Healing Potions
Name Rarity Ingredient Value Throwable Effect
Potion of HealingPotion of Healing Common Rogue's MorselRogue's Morsel 10 Yes Restores 2d4+2hit points and removes the BurningBurning condition.
Potion of Greater HealingPotion of Greater Healing Common BalsamBalsam 16 Yes Restores 4d4+4hit points and removes the BurningBurning condition.
Potion of Superior HealingPotion of Superior Healing Common Yellow Musk Creeper PetalsYellow Musk Creeper Petals 25 Yes Restores 8d4+8hit points and removes the BurningBurning condition.
Potion of Supreme HealingPotion of Supreme Healing Common Ki-Rin HairKi-Rin Hair 45 Yes Restores 10d4+20hit points and removes the BurningBurning condition.

Regular Potions[edit | edit source]

Potions Icon.png List of Potions
Name Rarity Ingredient Value Throwable Effect
AntidoteAntidote Common MugwortMugwort 13 Yes Neutralizes all poisons.
Basilisk OilBasilisk Oil Common -

Not Craftable

10 Yes Turns a PetrifiedPetrified creature back to its organic form.
Potion of Animal SpeakingPotion of Animal Speaking Common Acorn TruffleAcorn Truffle 13 No Grants Speak with AnimalsSpeak with Animals for Duration: Until Long rest.
Potion of Feather FallPotion of Feather Fall Common AutumnCrocusAutumnCrocus 13 Yes Grants Feather FallFeather Fall for Duration: 10 turns.
Potion of Gaseous FormPotion of Gaseous Form Common -

Not Craftable

60 No Grants Gaseous FormGaseous Form for Duration: 10 turns.
Potion of Glorious VaultingPotion of Glorious Vaulting Common WispweedWispweed 13 Yes Grants Potion of Glorious VaultingPotion of Glorious Vaulting for Duration: 10 turns.
Potion of Mind ReadingPotion of Mind Reading Common MergrassMergrass 13 No Grants Detect ThoughtsDetect Thoughts for Duration: Until Long rest.
Potion of SleepPotion of Sleep Common -

Not Craftable

25 Yes Inflicts SleepingSleeping for Duration: 3 turns.
Potion of VitalityPotion of Vitality Common -

Not Craftable

10 Yes Cures any Poison or Disease.
Potion of SpeedPotion of Speed Uncommon Hyena EarHyena Ear 20 Yes Grants HastenedHastened for Duration: 3 turns.
Remedial PotionRemedial Potion Uncommon Xorn ScalesXorn Scales 25 Yes Cures BlindedBlinded,SilencedSilenced,ParalysedParalysed, and PoisonedPoisoned conditions.
Potion of Angelic ReprievePotion of Angelic Reprieve Rare Unicorn HornUnicorn Horn 90 No Fall asleep for Duration: 2 turns. Unless interrupted gain the benefits of a Short Rest and regain all 1st and 2nd Level spell slots.
Potion of FlyingPotion of Flying Rare Eagle FeatherEagle Feather 30 Yes Grants FlightFlight for Duration: 10 turns.
Potion of InvisibilityPotion of Invisibility Rare Imp PatagiumImp Patagium 65 Yes Grants InvisibleInvisible for Duration: 10 turns.
Potion of Angelic SlumberPotion of Angelic Slumber Very Rare Planetar FeatherPlanetar Feather 200 No Fall asleep for Duration: 2 turns. Unless interrupted gain the benefits of a Long Rest.

Hags potions[edit | edit source]

These potions can be found in at the end of the Overgrown Tunnel in the Acrid Workshop, as early as Act 1. Unlike other potions most of these do not have positive effects and none of them can be thrown at enemies. As such they mostly exist as background flavour for a certain character and their actions.

Aside from the effects listed in their in-game descriptions, these all have unlisted negative/positive effects, see individual wiki pages for details.

Drugs[edit | edit source]

Consumables that inflict negative status effects upon the user and cannot be thrown. Their function seems to imitate that of drug-like substances for roleplay purposes, as it is also implied by their game files naming these items "Drugs".

Unique Potions[edit | edit source]

These potions are one-of-a-kind and have powerful effects.

Legacy potions[edit | edit source]

Potions that were once available in the previous versions of the game or are able to be spawned using 3rd party tools.

Terminology Note[edit | edit source]

The term Potion is used in-game as a general category of liquid consumables that contains Potions, Coatings, and Elixirs, highlighted on tooltips. It is also used specifically as a category for crafting with Alchemy. For this page, the specific category is used. For a full list of liquid consumables, see the Alchemy page.