Ad placeholder

Helldusk Helmet: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
(2 intermediate revisions by 2 users not shown)
Line 3: Line 3:
| description = {{very rare|Helldusk Helmet}} is a very rare [[Headwear]] that grants the wearer the ability to see in magical darkness, and they cannot be blinded. They also gain a +2 bonus to saving throws against spells and can use [[Immolating Gaze]] to frighten enemies.
| description = {{very rare|Helldusk Helmet}} is a very rare [[Headwear]] that grants the wearer the ability to see in magical darkness, and they cannot be blinded. They also gain a +2 bonus to saving throws against spells and can use [[Immolating Gaze]] to frighten enemies.
| quote = It is said that Carixim, the fiending titan whose flesh squirms with twenty-thousand trapped souls, forged the pieces of this armour set.
| quote = It is said that Carixim, the fiending titan whose flesh squirms with twenty-thousand trapped souls, forged the pieces of this armour set.
| where to find = Found in [[House of Hope#Raphael's Vault|Raphael's Vault]] across from the entrance to the Boudoir. The player will need to pass a DC10 Wisdom check to activate the Inert Infernal Gem and then a DC20 Arcana check to use the Infernal Control Gem to open the door. The helmet will be located in the treasure pile.
| where to find = Found in [[House of Hope#Raphael's Vault|Raphael's Vault]] across from the entrance to the Boudoir. It is necessary to pass a DC10 Wisdom check to activate the Inert Infernal Gem and then a DC20 Arcana check to use the Infernal Control Gem to open the door. The helmet will be located in the treasure pile.
| where to find location = House of Hope
| where to find location = House of Hope
| where to find x = -6482
| where to find x = -6482
Line 15: Line 15:
| uuid = 1c198060-6b6a-41c5-82ce-a3d3c3d76404
| uuid = 1c198060-6b6a-41c5-82ce-a3d3c3d76404
| passives = Infernal Sight, Magical Durability (+2)
| passives = Infernal Sight, Magical Durability (+2)
| special =  
| special = * Attackers can't land [[Critical Hit]]s on the wearer.
* Attackers can't land [[Critical Hit]]s on the wearer.
{{SpellAction|Immolating Gaze}}
{{SpellAction|Immolating Gaze}}
| bugs = It does not see through magical darkness, it only grants immunity to {{cond|Blinded}}.{{verify}}
| image = Helldusk Helmet Icon.png
| image = Helldusk Helmet Icon.png
| controller icon = Helldusk Helmet Unfaded.png
| controller icon = Helldusk Helmet Unfaded.png

Latest revision as of 12:16, 3 November 2024

Helldusk Helmet image

Helldusk Helmet is a very rare Headwear that grants the wearer the ability to see in magical darkness, and they cannot be blinded. They also gain a +2 bonus to saving throws against spells and can use Immolating Gaze to frighten enemies.

Description Icon.png

It is said that Carixim, the fiending titan whose flesh squirms with twenty-thousand trapped souls, forged the pieces of this armour set.

Properties

  • Helmets Helmets
  • Rarity: Very Rare
  •  Weight: 1 kg / 2 lb
  • Price: 570 gp
  • UID MAG_Infernal_Metal_Helmet
    UUID 1c198060-6b6a-41c5-82ce-a3d3c3d76404

Special

The wearer of this item gains:

Immolating Gaze Immolating Gaze ()
Sear and Frighten Frighten a target with nothing but your glower. ( Recharge: Short rest.)
Infernal Sight
You can see in magical and ordinary darkness up to a range of 12 m / 40 ft. You cannot be Blinded Blinded.
Magical Durability
The wielder has a +2 bonus to Saving throws against spells.

Where to find

  • House of Hope X: -6482 Y: 2939: Found in Raphael's Vault across from the entrance to the Boudoir. It is necessary to pass a DC10 Wisdom check to activate the Inert Infernal Gem and then a DC20 Arcana check to use the Infernal Control Gem to open the door. The helmet will be located in the treasure pile.

Bugs

It does not see through magical darkness, it only grants immunity to Blinded Blinded.[Needs Verification]

Gallery[edit | edit source]