Headwear

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Headwear includes caps, helmets, circlets, and other items worn in the Helmet slot. They can protect the wearer from Critical Hits, provide bonuses to Saving Throws, or grant item-specific actions such as the ability to cast a certain spell.

List of Headwear[edit | edit source]

Non-Armour[edit | edit source]

These pieces of headwear don't require any kind of Armour Proficiency.

Item Weight Price Effects


Bicorne of the Sea Beast

0.5 kg
1 lb

1


Brimmed Hat

0.5 kg
1 lb

5


Bycocket

0.5 kg
1 lb

5


Circlet

0.5 kg
1 lb

15


Devilfoil Mask

0.5 kg
1 lb

50


Embroidered Bycocket

0.5 kg
1 lb

5


Embroidered Hat

0.5 kg
1 lb

5


Hat Of Eminent Giggles

0.5 kg
1 lb

5


Ignoble Hat

0.5 kg
1 lb

5


Old Floppy Hat

0.5 kg
1 lb

5


Rufflesome Blaggart Hat

0.5 kg
1 lb

5


Snakeskin Hat

0.5 kg
1 lb

5


Whispering Mask

0.5 kg
1 lb

1


Wizard Hat

0.5 kg
1 lb

5


Browbeaten Circlet

0.5 kg
1.0 lb

90


Cap of Curing

0.5 kg
1 lb

90


Coldbrim Hat

0.5 kg
1 lb

90


Hat of Fire Acuity

0.5 kg
1 lb

90


Hat of Storm Scion's Power

0.5 kg
1 lb

90


Key of the Ancients

0.5 kg
1.1 lb

90


Marksmanship Hat

0.5 kg
1 lb

24


The Lifebringer

0.5 kg
1 lb

90


The Shadespell Circlet

0.5 kg
1.1 lb

90


Wapira's Crown

0.5 kg
1 lb

90
  • Crowning Glory: When healing another, the wearer regains 1d6hit points.


Warped Headband of Intellect

0.5 kg
1 lb

250
  • Set the wearer's Intelligence icon.png Intelligence score to 17. The enchantment has no effect if their Intelligence score is higher without it.


Cap of Wrath

0.5 kg
1.1 lb

640


Circle of Bones

0.5 kg
1 lb

240


Circlet of Blasting

0.5 kg
1 lb

300


Circlet of Mental Anguish

0.5 kg
1 lb

240


Circlet of Psionic Revenge

0.5 kg
1 lb

240

Githyanki also gain a +1 bonus to Intelligence, Wisdom, and Charisma Saving throws.


Diadem of Arcane Synergy

0.5 kg
1 lb

240


Fistbreaker Helm

0.5 kg
1.1 lb

60


Gibus of the Worshipful Servant

0.5 kg
1 lb

35


Haste Helm

0.5 kg
1 lb

240


Hat of the Sharp Caster

0.5 kg
1 lb

50


Hat of Uninhibited Kushigo

0.5 kg
1 lb

240


Scabby Pugilist Circlet

0.5 kg
1.1 lb

120
  • Martial Bravery: Your weapon and unarmed attacks deal an additional 2 damage while surrounded by 2 or more foes.


The Pointy Hat

0.5 kg
1 lb

35


Assassin of Bhaal Cowl

0.5 kg
1 lb

450


Birthright

0.5 kg
1 lb

410


Bonespike Helmet

0.5 kg
1 lb

450


Circlet of Hunting

0.5 kg
1 lb

230


Helldusk Helmet

1 kg
2 lb

570


Hood of the Weave

0.5 kg
1 lb

1450


Horns of the Berserker

0.5 kg
1 lb

230
  • Seeking Blood: You gain a +2 bonus to Attack rolls when attacking creatures that have already taken damage.
  • Blood Thirst: Unarmed and melee attacks will deal an extra 2Damage TypesNecrotic damage as long as you don't have your full health. If you don't deal any damage this turn, you will take 1d4Damage TypesNecrotic damage at the end of your turn.


Jannath's Hat

0.5 kg
1.1 lb

450


Mask of Soul Perception

0.5 kg
1 lb

1300


Pyroquickness Hat

0.5 kg
1 lb

160


Shapeshifter Hat

0.5 kg
1 lb

70


Mask of the Shapeshifter

0.5 kg
1 lb

1

The wearer of this item gains:

Light[edit | edit source]

These pieces of headwear require Light Armour Proficiency and generally offer a bonus to Dexterity Saving throws.

Item Weight Price Effects


Angelic Plume Helmet

.5 kg
1 lb

25

Dexterity Saving throws +1


Frayed Drow Hood

0.5 kg
1 lb

25


Leather Helmet

0.5 kg
1 lb

25


Leatherstring Helmet

0.5 kg
1 lb

25


Red Carmine Mask

0.5 kg
1 lb

25


Rich Arcanist Helmet

0.5 kg
1 lb

25


Scorpion Helmet

0.5 kg
1 lb

25


Covert Cowl

0.5 kg
1 lb

70


Dark Justiciar Mask

0.3 kg
0.66 lb

210


Helmet of Arcane Acuity

0.5 kg
1 lb

70


Helmet of Autonomy

0.5 kg
1 lb

70


Shadow of Menzoberranzan

0.5 kg
1.1 lb

190
  • Shrouded in Shadow Shrouded in Shadow: Become Invisible Invisible for 2 turns. The spell breaks if you attack, cast another spell, perform an action, or take damage.


Helmet of Grit

0.5 kg
1.1 lb

360

Medium[edit | edit source]

These pieces of headwear require Medium Armour Proficiency and generally offer a bonus to Constitution Saving throws. In Early Access, they more often protected against critical hits.

Item Weight Price Effects


Adjustable Steel Helm

1 kg
2 lb

40


Blackplume Helm

1 kg
2 lb

40


Blaze Portyr's Ceremonial Flaming Fist Helm

1 kg
2 lb

40


Cracked Helm of Shar

1 kg
2 lb

40


Fierce Golden Helm

1 kg
2 lb

40


Flaming Fist Helmet

1 kg
2 lb

40


Formidable Helmet

1 kg
2 lb

40


Goldgloss Heraldic Helm

1 kg
2 lb

40


Helmet

1 kg
2 lb

40


Helmet

1 kg
2 lb

40


Regal Helm

1 kg
2 lb

40


Reinforced Helmet

1 kg
2 lb

40


Scalpspike Helm

1 kg
2.2 lb

40


Shar Headwear

1 kg
2 lb

40


Triumphal Helm

1 kg
2 lb

40


Watch's Helmet

1 kg
2.2 lb

40


Well Crated Helm

1 kg
2 lb

40


Dark Justiciar Helm

1 kg
2 lb

115


Helmet of Smiting

1 kg
2 lb

115


Holy Lance Helm

1 kg
2 lb

115


Flawed Helldusk Helmet

1 kg
2 lb

300


Steelwatcher Helmet

1 kg
2 lb

300


Dark Justiciar Helmet

1 kg
2 lb

1600


Sarevok's Horned Helmet

2 kg
4 lb

1600
  • Deathbringer's Sight: You gain Darkvision Darkvision up to a range of 3 m / 10 ft, or 15 m / 50 ft if you already have it. The number you need to roll a Critical Hit while attacking is reduced by 1. This effect can stack.
  • Dauntless: You can't be Frightened Frightened, and cannot be afflicted with other emotion-altering conditions.


Helm of Balduran

2 kg
4 lb

760

Heavy[edit | edit source]

These pieces of headwear require Heavy Armour Proficiency and generally offer protection against critical hits.

Item Weight Price Effects


Grymskull Helm

1 kg
2 lb

570

Legacy content[edit | edit source]