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Melf's Acid Arrow: Difference between revisions
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== At Higher Levels == | == At Higher Levels == | ||
When the spell is cast at 3rd Level or higher, the spell's damage increases by an extra <code><span style="color:#cccc00">2d4 Acid damage</span> (+1d4 on impact and at the end of target's turn)</code> for each spell slots level above 2nd. | When the spell is cast at 3rd Level or higher, the spell's damage increases by an extra <code><span style="color:#cccc00">2d4 Acid damage</span> (+1d4 on impact and at the end of target's turn)</code> for each spell slots level above 2nd. | ||
== Visuals == | |||
[[File:Melf's Acid Arrow Visuals.mp4]] |
Revision as of 15:54, 10 August 2023
Melf's Acid Arrow is a Level 2 Evocation Spell. This spell allows spellcasters to shoot a magical arrow that deal Acid damage to a target on impact and at the end of their turns.
Description
Shoot a green arrow that bursts in a spray of acid. Deals 4d4 Acid damage
immediately and 2d4 Acid damage
at the end of the target's turn.
If the spell misses, the target still takes half the initial damage.
Properties
Available to level 3 Wizard.
At Higher Levels
When the spell is cast at 3rd Level or higher, the spell's damage increases by an extra 2d4 Acid damage (+1d4 on impact and at the end of target's turn)
for each spell slots level above 2nd.