'''Ray of Enfeeblement''' is a [[Spells#2nd Level Spells|Level 2]] Necromancy Spell. This spell allows spellcasters to make a ranged spell attack against a creature and sap their strength. A weakened creature deals half damage with weapon attacks that use Strength.
{{SpellPage
| name = Ray of Enfeeblement
| image = Ray of Enfeeblement Icon.png
| level = 2
| school = Necromancy
| ritual =
| classes = Warlock, Wizard
| class learns at level 3 = Warlock, Wizard
| class learns at level 2 =
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| summary = This spell allows spellcasters to make a ranged spell attack against a creature and sap their [[Strength]]. A weakened creature deals half damage with weapon attacks that use Strength.
| description = A beam of enervating energy springs from your fingers. The target deals half damage with weapon attacks using [[Strength]].
| action type = action
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| concentration = yes
| range = ranged
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| condition = Feeble
| condition duration = 10
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| video = [[File:Ray of Enfeeblement Visuals.mp4]]
[[File:Ray of Enfeeblement Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
| title = <div style="font-size:105%; font-family:Georgia;">''"A beam of enervating energy springs from your fingers. The target deals half damage with Weapon Attacks using [[Strength]]."''</div>
* Deal only half damage with weapon attacks that use [[Strength]].
|}
== Visuals ==
[[File:Ray of Enfeeblement Visuals.mp4]]
Revision as of 10:21, 18 August 2023
Ray of Enfeeblement is a level 2 necromancy spell. This spell allows spellcasters to make a ranged spell attack against a creature and sap their Strength. A weakened creature deals half damage with weapon attacks that use Strength.
Description
A beam of enervating energy springs from your fingers. The target deals half damage with weapon attacks using Strength.
Deal only half damage with weapon attacks that use Strength. At the end of each turn, the affected creature can make a ConstitutionSaving throw to end this condition.