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Primal Stampede: Difference between revisions
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| <strong>[[File:Prone Condition Icon 3.png|frameless|upright=0.12]] Prone</strong> | | <strong>[[File:Prone Condition Icon 3.png|frameless|upright=0.12]] Prone</strong> | ||
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| {{C|[[File:Duration | | {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 2 turns}} | ||
* Can't move or act, and has [[Disadvantage]] on Strength and Dexterity [[Saving Throws]]. | * Can't move or act, and has [[Disadvantage]] on Strength and Dexterity [[Saving Throws]]. |
Revision as of 12:38, 21 May 2022
Primal Stampede is a Wildheart Barbarians Action. This ability allows them to use their elk-like anger to rush enemies and knock them Prone.
File:Primal Stampede Icon 2.png
"Charge forward, attacking all hostile creatures in your way. Deals 1d4+2 Bludgeoning damage and knocks targets Prone. Available only when Raging."
File:Actions Icons.png Action
Damage | 1d4 + Strength Modifier |
---|---|
Damage Types | Bludgeoning |
Range | 9m / 30ft |
Condition | Prone |
Duration | 2 turns |
Description
Charge forward, attacking all hostile creatures in your way. Deals 1d4+2 Bludgeoning damage and knocks targets Prone.
Available only when Raging.
Properties
File:Actions Icons.png Action
CollapseFile:Prone Condition Icon 3.png Prone |
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