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Produce Flame: Difference between revisions

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| title = <div style="font-size:105%; font-family:Georgia;">''"A flickering flame appears in your hand. It sheds bright light in a 9m / 30ft radius and deals <span style="color:#ff6600">1d8 Fire damage</span> when thrown. Throwing the flame immediately after you conjure it does not cost an [[Character Abilities#Actions|Action]]. Extinguishing or throwing it on subsequent turns costs an Action."''</div>
| title = <div style="font-size:105%; font-family:Georgia;">''"A flickering flame appears in your hand. It sheds bright light in a 9m / 30ft radius and deals <span style="color:#ff6600">1d8 Fire damage</span> when thrown. Throwing the flame immediately after you conjure it does not cost an [[Character Abilities#Actions|Action]]. Extinguishing or throwing it on subsequent turns costs an Action."''</div>
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<div style="text-align:center;">[[File:Action Icon.png|frameless]] '''Action'''</div>
<div style="text-align:center;">[[File:Actions Icons.png|frameless|25px]] '''Action'''</div>
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| Range = Self
| Range = Self
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== Properties ==
== Properties ==
{{C|[[File:Action Icon.png|frameless|link=]] Action}}
{{C|[[File:Actions Icons.png|frameless|25px]] Action}}


''Available to level 1 [[Druid]].
''Available to level 1 [[Druid]].

Revision as of 15:13, 15 July 2022

Spell > List Of Spells > Cantrips > Produce Flame


Produce Flame is a Conjuration Cantrip. This spell allows spellcasters to conjure a glowing blue flame in their hand that lasts for the duration. They can extinguish the flame or hurl it toward enemies and deal Fire damage to them.

File:Produce Flame Icon 2.png
"A flickering flame appears in your hand. It sheds bright light in a 9m / 30ft radius and deals 1d8 Fire damage when thrown. Throwing the flame immediately after you conjure it does not cost an Action. Extinguishing or throwing it on subsequent turns costs an Action."


Range Self
School Conjuration
Concentration None
Condition Produce Flame
Duration 100 turns
Class Druid

Description

A flickering flame appears in your hand. It sheds bright light in a 9m / 30ft radius and deals 1d8 Fire damage when thrown.

Throwing the flame immediately after you conjure it does not cost an Action. Extinguishing or throwing it on subsequent turns costs an Action.

Properties

File:Actions Icons.png Action

Available to level 1 Druid.