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Produce Flame: Hurl
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Description
Hurl the conjured flame in your hand at a target and let it sizzle out.Properties
- Cost
- Action
- Damage: 1~8
1d8Fire- Details
- Attack Roll
- Range: 9 m (30 ft)
At higher levels
- At character level 5, the damage increases to 2d8Fire.
- At character level 10, the damage increases to 3d8Fire.
Technical details
UID
Projectile_ProduceFlame_Hurl Spell flags
How to learn
Granted by spells:
Notes
- On the turn that Produce Flame is cast, this ability will not cost an action to use.
Bugs
- The version of this cantrip granted by the Asmodeus tiefling subrace uses the character's Wisdom modifier to hurl the flame, rather than Charisma, like all other racial spells granted to tieflings.
- For clerics, the tooltip for Produce Flame does not correctly show the damage increases at levels 5 and 10. The tooltip for the throwing action, Produce Flame: Hurl, is marked correctly, and the damage scales correctly.
- Produce Flame: Hurl only remains available to a character for 99 turns, while Produce Flame: Dismiss remains available until long rest. After 10 minutes of in-game time, a character is only left with the ability to dismiss the flame and cannot hurl it.
External links[edit section | visual editor]
- on the Forgotten Realms Wiki









