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Burning Hands: Difference between revisions
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| Damage Types = [[Damage Types|<span style="color:#ff6600">Fire</span>]] | | Damage Types = [[Damage Types|<span style="color:#ff6600">Fire</span>]] | ||
| Range = Self | | Range = Self | ||
| Area of Effect = 5m / | | Area of Effect = 5m / 17ft (Cone) | ||
| School = Evocation | | School = Evocation | ||
| Saving Throw = [[Dexterity]] | | Saving Throw = [[Dexterity]] | ||
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** <code>[[File:D6 Fire 3.png|frameless|60px]] <span style="color:#ff6600">3d6</span> [[File: Fire Damage Icon 3.png|frameless|40px]] [[Damage Types|<span style="color:#ff6600">Fire</span>]]</code> | ** <code>[[File:D6 Fire 3.png|frameless|60px]] <span style="color:#ff6600">3d6</span> [[File: Fire Damage Icon 3.png|frameless|40px]] [[Damage Types|<span style="color:#ff6600">Fire</span>]]</code> | ||
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] Self}} | * Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] Self}} | ||
* Area of Effect: {{C|[[File:Aoe Icon.png|frameless|upright=0.1]] 5m / | * Area of Effect: {{C|[[File:Aoe Icon.png|frameless|upright=0.1]] 5m / 17ft (Cone)}} | ||
* Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]] [[Dexterity]]}} | * Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]] [[Dexterity]]}} | ||
== At Higher Levels == | == At Higher Levels == | ||
When the spell is cast a 2nd Level or higher, damage increases by <code><span style="color:#ff6600">1d6 Fire</span></code> for each spell slots level above 1st. | When the spell is cast a 2nd Level or higher, damage increases by <code><span style="color:#ff6600">1d6 Fire</span></code> for each spell slots level above 1st. |
Revision as of 20:13, 6 December 2022
Spell > List Of Spells > 1st Level Spells > Burning Hands
Burning Hands is a Evocation 1st Level Spells. This spell allows spellcasters to shoot a flaming cone out of their fingertips and deal Fire damage to enemies.
Description
Fire shoots from your outstretched fingers. It ignites anything flammable and deals 3d6 Fire damage
.
On a successful save, targets still take half damage.
Properties
File:Actions Icons.png Action + File:Spell Slots Icon 2.png Level 1 Spell Slot
Available to level 1 Sorcerer and Wizard.
- Damage: 3 ~ 18 Fire
- Range:
Self
- Area of Effect:
5m / 17ft (Cone)
- Saving Throw:
Dexterity
At Higher Levels
When the spell is cast a 2nd Level or higher, damage increases by 1d6 Fire
for each spell slots level above 1st.