Healing Incense Aura: Difference between revisions

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(Created page with "{{ up to date | 2023-09-22 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{Template:ActionPage | summary = '''Create Healing Incense Aura''' is a class action only found as a special action on the Devotee's Mace. It allows you to heal allies constantly for 10 turns | description = Emanating a soothing aura, You and nearby allies regain {{DamageText|1d4|Healing}} at the start of your turn | image = Healing Incense Aura.png | damage = amount:1d4, type:Heal...")
 
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| recharge = Long Rest
| recharge = Long Rest
| condition = Healing Incense Aura
| condition = Healing Incense Aura
| condition duration = 10
| condition2 = Healing Incense
| condition2 = Healing Incense
}}
}}

Revision as of 11:11, 22 September 2023

Template:Up to date

Create Healing Incense Aura is a class action only found as a special action on the Devotee's Mace. It allows you to heal allies constantly for 10 turns

Description

Emanating a soothing aura, You and nearby allies regain 1d4hit points at the start of your turn

Properties

Cost:
Bonus action
Damage:
D4 Healing.png 1d4 (1~4) hit points
Details:
 Range: Self
AoE: 9 m / 30 ft (Radius)
Recharge: Long rest
Duration: 10 turns

Condition: Healing Incense Aura

Healing Incense Aura Healing Incense Aura

Duration: 10 turns

  • Applies Healing Incense Healing Incense to affected entity and allies within  Range: 10 m / 30 ft, regaining 1d4hit points per turn.

Condition: Healing Incense

Healing Incense Healing Incense
  • Affected entity regains 1d4hit points at the start of the spellcaster's turn, as long as they remain within 10 m / 33 ft of them.

How to learn

(Information not yet added.)