Wild Magic: Protective Lights (Condition): Difference between revisions

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(Created page with "{{ConditionPage | icon = Wild Magic Protective Lights Icon.png | effects = * Until the end of the barbarian's Rage, the barbarian and any allies within {{Distance|ft=10}} have a '''+1''' bonus to {{Armour Class}}. }} {{BarbarianNavbox}}")
 
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* Until the end of the barbarian's [[Rage]], the barbarian and any allies within {{Distance|ft=10}} have a '''+1''' bonus to {{Armour Class}}.
* Until the end of the barbarian's [[Rage]], the barbarian and any allies within {{Distance|ft=10}} have a '''+1''' bonus to {{Armour Class}}.
}}
}}
{{BarbarianNavbox}}

Revision as of 07:05, 30 September 2023

  • Until the end of the barbarian's Rage, the barbarian and any allies within 3 m / 10 ft (ERROR: Distance not in metric!) have a +1 bonus to Armour Class Armour Class.

Sources of Wild Magic: Protective Lights