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Improvised Melee Weapon: Difference between revisions
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{{ up to date | 2023-10-02 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | |||
| summary = '''Improvised Melee Weapon''' is a Common Action that allows the user to improvise an attack by picking up an item or creature off the ground. | |||
'''Improvised Melee Weapon''' is | | description = Pick up an item or creature and use it to make a melee attack. | ||
= | |||
Pick up an item or creature and use it to make a melee attack. | |||
Your [[Strength]] affects how much weight you can lift. Heavier items deal more damage. | Your [[Strength]] affects how much weight you can lift. Heavier items deal more damage. | ||
| image = Improvised Melee Weapon.webp | |||
== | | cost = action | ||
| concentration = | |||
| damage = | |||
| damage2 = | |||
| attack roll = yes | |||
| recharge = | |||
| duration = | |||
| range = melee | |||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| save = | |||
| additional = | |||
* Damage determined by the weight of the item or creature | * Damage determined by the weight of the item or creature | ||
** Lighter items (10kg or less) deal {{DamageText|1d4|Bludgeoning}} damage | ** Lighter items (10kg or less) deal {{DamageText|1d4|Bludgeoning}} damage | ||
** Heavier items (more than 10kg) deal {{DamageText|2d4|Bludgeoning}} damage | ** Heavier items (more than 10kg) deal {{DamageText|2d4|Bludgeoning}} damage | ||
| higherlevels = | |||
| notes = | |||
* The weight of a creature is '''not''' influenced by their equipped items or the items in their inventory, as of Early Access Patch 9. | * The weight of a creature is '''not''' influenced by their equipped items or the items in their inventory, as of Early Access Patch 9. | ||
* A creature may only be used as an Improvised Melee Weapon if it is at least one [[Creature Size|Size]] category smaller than the wielder. | * A creature may only be used as an Improvised Melee Weapon if it is at least one [[Creature Size|Size]] category smaller than the wielder. | ||
** As of Early Access Patch 9, this limitation is not applied consistently to all creatures. For example, [[Scratch]] the dog is of Medium size but can be used as an improvised weapon by other Medium creatures (with 17 or higher [[Strength]]). | ** As of Early Access Patch 9, this limitation is not applied consistently to all creatures. For example, [[Scratch]] the dog is of Medium size but can be used as an improvised weapon by other Medium creatures (with 17 or higher [[Strength]]). | ||
** Creature sizes can be increased or decreased by the {{ | ** Creature sizes can be increased or decreased by the {{SAI|Enlarge/Reduce}} spell. | ||
}} |
Revision as of 21:35, 2 October 2023
Template:Up to date
Improvised Melee Weapon is a Common Action that allows the user to improvise an attack by picking up an item or creature off the ground.
Description
Pick up an item or creature and use it to make a melee attack.
Your Strength affects how much weight you can lift. Heavier items deal more damage.
Properties
- Cost:
- Action
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
How to learn
(Information not yet added.)
Notes
- The weight of a creature is not influenced by their equipped items or the items in their inventory, as of Early Access Patch 9.
- A creature may only be used as an Improvised Melee Weapon if it is at least one Size category smaller than the wielder.