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| '''Glyph of Warding: Sleep''' is variant of the Level 3 Abjuration Spell, [[Glyph of Warding]]. This variant of the spell allows spellcasters to inscribe a ward that can put enemies to [[Conditions#Sleeping|Sleep]] when triggered.
| | #REDIRECT [[Glyph of Warding: Sleep]] |
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| [[Category:Spells]][[Category:Level 3 Spells]][[Category:Abjuration Spells]] | |
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| [[File:Glyph of Warding Sleep Icon.png|thumb|240x240px|{{AbilityInfobox
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| | title = <div style="font-size:105%; font-family:Georgia;">''"The glyph emits a soothing magic that puts everyone within range to [[Conditions#Sleeping|Sleep]] when stepped on by an enemy.''"</div>
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| ----
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| <div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slot Icon.png|frameless|25px]] '''Level 3 Spell Slot'''</div>
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| ----
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| | Range = 9m / 30ft
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| | School = Abjuration
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| | Concentration = None
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| | Class = [[Bard]], [[Cleric]], [[Wizard]]
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| |Area of Effect=4m / 13ft (Radius)|Duration=Until [[Long Rest]] (Ward), 2 Turns (Effect)|Condition=[[Conditions#Sleeping|Sleeping]]|Saving Throw=[[Dexterity]]}}]]
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| ==Description==
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| The glyph emits a soothing magic that puts everyone within range to [[Conditions#Sleeping|Sleep]] when stepped on by an enemy.
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| Only one glyph can be active at a time. The sleep effect lasts 2 turns if successfully triggered, while the ward will last until [[Long Rest]] if untriggered.
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| ==Properties==
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| {{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Slot Icon.png|frameless|25px]] Level 3 Spell Slot}}
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| ''Available to level 5 [[Bard]], [[Cleric]] and [[Wizard]].''
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| *Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 9m / 30ft}}
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| *Area of Effect: {{C|[[File:Aoe Icon.png|frameless|upright=0.1]] 4m / 13ft (Radius)}}
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| *Duration: {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Until [[Long Rest]]}} (the Ward)
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| *Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]] [[Dexterity]]}}
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| {| class="wikitable" role="presentation"
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| |[[File:Sleeping Condition Icon 3.png|frameless|25x25px]]<b> Sleeping</b>
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| |-
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| |[[File:Duration 50px.png|frameless|upright=0.1]] Duration: {{C|2 turns}}
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| *A sleeping creature cannot move or act.
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| *Moreover, the creature automatically fails Strength and Dexterity [[Saving Throws]].
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| *[[Attack Rolls]] against it have [[Advantage]], and any attack that hits the creature is a Critical Hit if the attacker is within {{C|1.5m / 5ft}} of the creature.
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| *Removed by taking damage, shoved, or when [[Help|Helped]].
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| |}
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