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Glyph of Warding: Sleep
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Description
The glyph emits a soothing magic that puts everyone within range to Sleep when stepped on by an enemy. Any creatures within the area of effect (that aren't immune to magical sleep) that fail the Dexterity Saving Throw will be put to Sleep.
The glyph will last until triggered, or until a Long Rest.
Only one glyph can be active at a time.Properties
- Cost
- Action + Level 3 Spell Slot
- Details
- DEX Save
- Range: 9 m (30 ft)
- AoE: 4 m / 13 ft (Radius)
At higher levels
Casting this spell at a higher level grants no additional benefit.
Technical details
UIDs
Target_GlyphOfWarding_SleepProjectile_GlyphOfWarding_Sleep_Trap Triggered effect
Spell flags
Condition: Sleeping
Sleeping
Duration: 2 turns
- A sleeping creature cannot move or act.
- Moreover, the creature automatically fails Strength and Dexterity saving throws.
- Attack rolls against it have Advantage, and any attack that hits the creature is a critical hit if the attacker is within 1.5 m / 5 ft of the creature.
- Removed by taking damage, becoming Wet, receiving Help or being Shoved.
How to learn
This spell is a variation of:
Notes
- Only those considered an enemy can trigger the glyph. For the player's party this is indicated via a red circle beneath the creature, red outlines when highlighted, and denoted by a red dot on the minimap. Neutral, friendly, and allied creatures (highlighted yellow/green/blue respectively) can safely traverse the glyph.
- This can make using the glyph as a trap problematic for encounters where creatures are only considered hostile after dialogue.
- When the glyph is triggered, every creature within the area is affected, regardless of allegiance.
- When the spellcaster is surrounded by enemies, it is sometimes worth throwing the glyph down right at their feet. This is true for most AOE spells but especially so for the sleep variant:
- The shared Initiative system means an ally can immediately shove/help the spellcaster awake should they fall asleep due to their own glyph.
- Magical Sleep Immunity is fairly common, either from an Elixir of Peerless Focus or from Fey Ancestry
- As a Half-Elf Cleric, Shadowheart can naturally utilize this tactic starting at level 5.
Visuals
External links[edit | edit source]
- on the Forgotten Realms Wiki




















