Pushing Attack (Ranged): Difference between revisions
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{{ | {{See also|Pushing Attack (Melee)|Pushing Attack (Titanstring Bow)}} | ||
{{Weapon action page | |||
| summary = '''Pushing Attack (Ranged)''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Ranged Weapons and push them away. | | summary = '''Pushing Attack (Ranged)''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Ranged Weapons and push them away. | ||
| description = Spend a superiority die to deal an additional {{DamageText|1d8|Physical}} damage and possibly push the target back {{Distance|m=4.5|ft=15}}. | | description = Spend a superiority die to deal an additional {{DamageText|1d8|Physical}} damage and possibly push the target back {{Distance|m=4.5|ft=15}}. | ||
| image = Pushing Attack Ranged.webp | | image = Pushing Attack Ranged.webp | ||
| icon = Pushing Attack Ranged Icon.webp | | controller icon = Pushing Attack Ranged Icon.webp | ||
| icon = Pushing Attack Ranged Unfaded Icon.webp | |||
| cost = action | | cost = action | ||
| hit cost = supdie | | hit cost = supdie |
Latest revision as of 00:55, 27 April 2024
See also: Pushing Attack (Melee) and Pushing Attack (Titanstring Bow)
Pushing Attack (Ranged) is a Battle Master Fighter Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Ranged Weapons and push them away.
Description
Spend a superiority die to deal an additional 1d8Physical damage and possibly push the target back 4.5 m / 15 ft.
Properties
- Cost
- Action
- Cost on hit
- Superiority Die
- Damage
- Normal weapon damage
- + Superiority Die Weapon damage
- Details
- Attack roll (On Miss: Does not spend Superiority Dice.)
- STR Save
- Range: Normal weapon range