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| <includeonly><table style="text-align: center; min-width: 210px;"><!-- | | <div class="mw-collapsible"> |
| | === Training Guex === |
|
| |
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| ------------
| | <div class="mw-collapsible-content"> |
| LEVEL
| | The Player Character can offer him ineffectual advice or train him by passing any of the following skillchecks: |
| ------------
| |
| -->{{#if: {{{level|}}} | <tr><td colspan="100%"><p style="text-align:center; line-height:0.7">Level {{{level}}}</p></td></tr>}}<!--
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|
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|
| ------------
| | *{{SkillCheck|Athletics|12}} |
| ABILITY SCORES
| | *{{SkillCheck|Insight|10}} |
| ------------
| | *{{SkillCheck|Detect Thoughts|10}} |
| -->{{#if: {{{1|}}} |
| |
| <tr>
| |
| <td style="width: 52px; vertical-align: top">
| |
| <p style="margin:0px">[[Strength|STR]]</p>
| |
| <div {{#if: {{IfEmpty | {{{str save|}}} }} | class="bg3wiki-d20-bg" title="Proficient in Strength saves" }} style="height:40px">'''<span style="display:block;padding-top:8px">{{{1}}}</span>'''</div> {{#ifexpr: {{{1|}}} > 11 | <span style="font-size:0.8em">(+{{#expr:floor(({{{1|}}}-10)/2)}})</span> | {{#ifexpr: {{{1|}}} < 10 | <span style="font-size:0.8em">({{#expr:floor(({{{1|}}}-10)/2)}})</span> |}} }}
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| </td>
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| <td style="width: 52px; vertical-align: top">
| | If the [[Detect Thoughts]] roll fails, Guex and everyone around him gains the Temporarily Hostile status and initiate combat with the Players Party. |
| <p style="margin:0px">[[Dexterity|DEX]]</p>
| |
| <div {{#if: {{IfEmpty | {{{dex save|}}} }} | class="bg3wiki-d20-bg" title="Proficient in Dexterity saves" }} style="height:40px">'''<span style="display:block;padding-top:8px">{{{2}}}</span>'''</div> {{#ifexpr: {{{2|}}} > 11 | <span style="font-size:0.8em">(+{{#expr:floor(({{{2|}}}-10)/2)}})</span> | {{#ifexpr: {{{2|}}} < 10 | <span style="font-size:0.8em">({{#expr:floor(({{{2|}}}-10)/2)}})</span> |}} }}
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| </td>
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| <td style="width: 52px; vertical-align: top">
| | If the [[Athletics]] or [[Insight]] rolls fail, Guex will grow angry with the Player Character and can then be observed and heard to be more frustrated and worse at hitting the dummy. |
| <p style="margin:0px">[[Constitution|CON]]</p>
| |
| <div {{#if: {{IfEmpty | {{{con save|}}} }} | class="bg3wiki-d20-bg" title="Proficient in Constitution saves" }} style="height:40px">'''<span style="display:block;padding-top:8px">{{{3}}}</span>'''</div> {{#ifexpr: {{{3|}}} > 11 | <span style="font-size:0.8em">(+{{#expr:floor(({{{3|}}}-10)/2)}})</span> | {{#ifexpr: {{{3|}}} < 10 | <span style="font-size:0.8em">({{#expr:floor(({{{3|}}}-10)/2)}})</span> |}} }}
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| </td>
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|
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|
| {{#if: {{{4|}}} |
| | If successful, the Player Character is rewarded with a [[Battleaxe]] and 10 [[Experience]]. Guex can also be observed and heard to be much happier and effective at hitting the dummy. |
| <td style="width: 52px; vertical-align: top">
| |
| <p style="margin:0px">[[Intelligence|INT]]</p>
| |
| <div {{#if: {{IfEmpty | {{{int save|}}} }} | class="bg3wiki-d20-bg" title="Proficient in Intelligence saves" }} style="height:40px">'''<span style="display:block;padding-top:8px">{{{4}}}</span>'''</div> {{#ifexpr: {{{4|}}} > 11 | <span style="font-size:0.8em">(+{{#expr:floor(({{{4|}}}-10)/2)}})</span> | {{#ifexpr: {{{4|}}} < 10 | <span style="font-size:0.8em">({{#expr:floor(({{{4|}}}-10)/2)}})</span> |}} }}
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| </td>
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| }}
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|
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|
| {{#if: {{{5|}}} |
| | Successfully helping him train is an inspirational event for the {{IconLink|Background Soldier Icon.png|Soldier|size=24}} background called "To Arms!". It grants 1 [[Inspiration]] and 25 [[Experience]]. |
| <td style="width: 52px; vertical-align: top">
| | </div></div> |
| <p style="margin:0px">[[Wisdom|WIS]]</p>
| |
| <div {{#if: {{IfEmpty | {{{wis save|}}} }} | class="bg3wiki-d20-bg" title="Proficient in Wisdom saves" }} style="height:40px">'''<span style="display:block;padding-top:8px">{{{5}}}</span>'''</div> {{#ifexpr: {{{5|}}} > 11 | <span style="font-size:0.8em">(+{{#expr:floor(({{{5|}}}-10)/2)}})</span> | {{#ifexpr: {{{5|}}} < 10 | <span style="font-size:0.8em">({{#expr:floor(({{{5|}}}-10)/2)}})</span> |}} }}
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| </td>
| |
| }}
| |
| | |
| {{#if: {{{6|}}} |
| |
| <td style="width: 52px; vertical-align: top">
| |
| <p style="margin:0px">[[Charisma|CHA]]</p>
| |
| <div {{#if: {{IfEmpty | {{{cha save|}}} }} | class="bg3wiki-d20-bg" title="Proficient in Charisma saves" }} style="height:40px">'''<span style="display:block;padding-top:8px">{{{6}}}</span>'''</div> {{#ifexpr: {{{6|}}} > 11 | <span style="font-size:0.8em">(+{{#expr:floor(({{{6|}}}-10)/2)}})</span> | {{#ifexpr: {{{6|}}} < 10 | <span style="font-size:0.8em">({{#expr:floor(({{{6|}}}-10)/2)}})</span> |}} }}
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| </td>
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| }}
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| </tr>
| |
| }}<!--
| |
|
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| ------------
| |
| DIVIDING LINE
| |
| ------------
| |
| -->{{#if: {{{1|}}}
| |
| | {{#if: {{{race|}}}{{{type|}}}{{{hp|}}}{{{ac|}}}{{{ms|}}}{{{size|}}}{{{weight|}}}{{{prof|}}}{{{init|}}}
| |
| | <tr><td colspan="100%" style="padding-left:10px;padding-right:10px;"><hr/></td></tr>
| |
| }} }}<!--
| |
| | |
| ------------
| |
| RACE
| |
| ------------
| |
| -->{{#if: {{{race|}}} |
| |
| <tr style="line-height:0.5;text-align:left;">
| |
| <td colspan="{{#if: {{{6|}}} | 3 | 2}}"><p style="margin:0px;">[[File:Creature Race Icon.png|frameless|x24px|link=]] Race</p></td>
| |
| <td colspan="{{#if: {{{6|}}} | 3 | 1}}"><p style="margin:0px;">{{{race}}}</td>
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| </tr>}}<!--
| |
| | |
| ------------
| |
| TYPE
| |
| ------------
| |
| -->{{#if: {{{type|}}} |
| |
| <tr style="line-height:0.5;text-align:left;">
| |
| <td colspan="{{#if: {{{6|}}} | 3 | 2}}"><p style="margin:0px;">[[File:Creature Type Icon.png|frameless|x24px|link=]] Type</p></td>
| |
| <td colspan="{{#if: {{{6|}}} | 3 | 1}}"><p style="margin:0px;">{{{type}}}</td>
| |
| </tr>}}<!--
| |
| | |
| ------------
| |
| HP
| |
| ------------
| |
| -->{{#if: {{{hp|}}} |
| |
| <tr style="line-height:0.5;text-align:left;">
| |
| <td colspan="{{#if: {{{6|}}} | 3 | 2}}"><p style="margin:0px;">[[File:HP Icon.png|frameless|x24px|link=]] Hit Points</p></td>
| |
| <td colspan="{{#if: {{{6|}}} | 3 | 1}}"><p style="margin:0px;">{{{hp}}}</td>
| |
| </tr>}}<!--
| |
| | |
| ------------
| |
| ARMOUR CLASS
| |
| ------------
| |
| -->{{#if: {{{ac|}}} |
| |
| <tr style="line-height:0.5;text-align:left;">
| |
| <td colspan="{{#if: {{{6|}}} | 3 | 2}}"><p style="margin:0px;">[[File:Creature AC Icon.png|frameless|x24px|link=]] Armour Class</p></td>
| |
| <td colspan="{{#if: {{{6|}}} | 3 | 1}}"><p style="margin:0px;">{{{ac}}}</td>
| |
| </tr>}}<!--
| |
| | |
| ------------
| |
| MOVEMENT SPEED
| |
| ------------
| |
| -->{{#if: {{{ms|}}} |
| |
| <tr style="line-height:0.5;text-align:left;">
| |
| <td colspan="{{#if: {{{6|}}} | 3 | 2}}"><p style="margin:0px;">[[File:Creature Speed Icon.png|frameless|x24px|link=]] Movement Speed</p></td>
| |
| <td colspan="{{#if: {{{6|}}} | 3 | 1}}"><p style="margin:0px;">{{{ms}}}</td>
| |
| </tr>}}<!--
| |
| | |
| ------------
| |
| SIZE
| |
| ------------
| |
| -->{{#if: {{{size|}}} |
| |
| <tr style="line-height:0.5;text-align:left;">
| |
| <td colspan="{{#if: {{{6|}}} | 3 | 2}}"><p style="margin:0px;">[[File:Creature Size Icon.png|frameless|x24px|link=]] Size</p></td>
| |
| <td colspan="{{#if: {{{6|}}} | 3 | 1}}"><p style="margin:0px;">{{{size}}}</td>
| |
| </tr>}}<!--
| |
| | |
| ------------
| |
| WEIGHT
| |
| ------------
| |
| -->{{#if: {{{weight|}}} |
| |
| <tr style="line-height:0.5;text-align:left;">
| |
| <td colspan="{{#if: {{{6|}}} | 3 | 2}}"><p style="margin:0px;">[[File:Weight Icon.png|frameless|x24px|link=]] Weight</p></td>
| |
| <td colspan="{{#if: {{{6|}}} | 3 | 1}}"><p style="margin:0px;">{{{weight}}}</td>
| |
| </tr>}}<!--
| |
| | |
| ------------
| |
| PROFICIENCY
| |
| ------------
| |
| -->{{#if: {{{prof|}}} |
| |
| <tr style="line-height:0.5;text-align:left;">
| |
| <td colspan="{{#if: {{{6|}}} | 3 | 2}}"><p style="margin:0px;">[[File:Proficiency Icon.png|frameless|x24px|link=]] Proficiency Bonus</p></td>
| |
| <td colspan="{{#if: {{{6|}}} | 3 | 1}}"><p style="margin:0px;">+{{{prof}}}</td>
| |
| </tr>}}<!--
| |
| | |
| ------------
| |
| INITIATIVE
| |
| ------------
| |
| -->{{#if: {{{init|}}} |
| |
| <tr style="line-height:0.5;text-align:left;">
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| <td colspan="{{#if: {{{6|}}} | 3 | 2}}"><p style="margin:0px;">[[File:Initiative Icon.png|frameless|x24px|link=]] Initiative</p></td>
| |
| <td colspan="{{#if: {{{6|}}} | 3 | 1}}"><p style="margin:0px;">{{{init}}}</td>
| |
| </tr>}}</table></includeonly><!--
| |
| ------------
| |
| EXAMPLE 1
| |
| ------------
| |
| --><noinclude>This template generates a stat block for a creature or transformation form.
| |
| | |
| <pre>
| |
| {{AttributeBlock|10|10|10|10|10|10
| |
| |str save =
| |
| |dex save =
| |
| |con save =
| |
| |int save =
| |
| |wis save =
| |
| |cha save =
| |
| |level=
| |
| |race=
| |
| |type=
| |
| |hp=
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| |ac=
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| |ms=
| |
| |size=
| |
| |weight=
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| |prof=
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| |init=
| |
| }}
| |
| </pre> | |
| | |
| <hr>
| |
| <h4>Examples:</h4>
| |
| | |
| Full stat block:
| |
| | |
| <pre>
| |
| {{AttributeBlock|15|8|11|9|18|10
| |
| |str save = proficient
| |
| |wis save = proficient
| |
| |level=3
| |
| |race=Skeleton
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| |type=Undead
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| |hp=28
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| |ac=15
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| |ms=10m / 30ft
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| |size=Medium
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| |weight=20kg / 40lbs
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| |prof=2
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| |init=-1
| |
| }}
| |
| </pre>
| |
| | |
| {{AttributeBlock|15|8|11|9|18|10
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| |str save = proficient
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| |wis save = proficient
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| |level=3
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| |race=Skeleton
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| |type=Undead
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| |hp=28
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| |ac=15
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| |ms=10m / 30ft
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| |size=Medium
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| |weight=20kg / 40lbs
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| |prof=2
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| |init=-1
| |
| }}
| |
| | |
| | |
| <!-----------
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| EXAMPLE 2
| |
| -------------->
| |
| Stat block with only ability scores and saves:
| |
| | |
| <pre>{{AttributeBlock|15|8|11|9|18|10
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| |str save = proficient
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| |wis same = proficient}}</pre>
| |
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| {{AttributeBlock|15|8|11|9|18|10|str save=y|wis save=y}}
| |
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| | |
| <!-----------
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| EXAMPLE 3
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| -------------->
| |
| Stat block with only physical attributes - useful for Wild Shape stat blocks or other transformations:
| |
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| <pre>{{AttributeBlock|15|8|11|hp=12}}</pre>
| |
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| {{AttributeBlock|15|8|11|hp=12}}
| |
| | |
| | |
| <!-----------
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| EXAMPLE 4
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| -------------->
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| Stat block without ability scores:
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| <pre>{{AttributeBlock|hp=12|race=Human|size=Medium}}</pre>
| |
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| {{AttributeBlock|hp=12|race=Human|size=Medium}}
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| [[Category: Templates]]</noinclude>
| |