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HiddenDragon (talk | contribs) (Fixed wild magic link) |
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{{ActionPage | |||
| summary = '''Wild Magic: Explosive Healing''' is a {{Class|Wild Magic Sorcerer}} free action that is randomly used when you trigger a {{SAI|Wild Magic (passive feature)|Wild Magic}} roll. This effect allows them to blur the body of every creature in the vicinity, making it harder to hit the blurred targets. | |||
= | | description = When you hit a target with a spell, heal all creatures within {{Distance|m=3|ft=10}} for {{DamageText|1d4|Healing}} per [[Spell Slot]] level used. | ||
| image = Wild Magic Explosive Healing.webp | |||
| condition = Wild Magic: Explosive Healing | |||
| condition duration = 5 | |||
| class learns at level 1 = Wild Magic Sorcerer | |||
| notes = | |||
}} | |||
{{SorcererNavbox}} | |||
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Latest revision as of 09:42, 24 November 2023
Wild Magic: Explosive Healing is a Wild Magic Sorcerer free action that is randomly used when you trigger a roll. This effect allows them to blur the body of every creature in the vicinity, making it harder to hit the blurred targets.
Description
When you hit a target with a spell, heal all creatures within 3 m / 10 ft for 1d4hit points per Spell Slot level used.
Condition: Wild Magic: Explosive Healing
Duration: 5 turns
- Your spells of Level 1 and higher heal all creatures in a 3 m / 10 ft radius for 1d4hit points hit points per Spell Slot level.
How to learn
Classes:
- Class level 1: Wild Magic Sorcerer