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Corpulent Rage: Difference between revisions

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| description = As your health diminishes, let out a bone-quaking roar that pushes back anyone near you, and go Berserk.
| description = As your health diminishes, let out a bone-quaking roar that pushes back anyone near you, and go Berserk.
| image = Frenzy.webp
| image = Frenzy.webp
| damage = amount:2d4, type:Thunder
| controller icon = Frenzy Icon.webp
| icon = Frenzy Unfaded Icon.webp
| damage = 2d4
| damage type = Thunder
| recharge = short rest
| recharge = short rest
| duration =  
| duration =  
| save = STR
| save = STR
| attack roll =  
| attack roll =  
| ritual =
| ritual =  
| range = melee
| range = melee
| condition = Berserk
| condition = Berserk
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| condition save =  
| condition save =  
| used by creatures = Flesh
| used by creatures = Flesh
| notes =  
| notes = * Flesh will attack his allies when affected by {{Cond|Berserk}}.
| video =
| video =  
}}
}}
[[Category:Class actions]]

Latest revision as of 16:24, 24 April 2024

Frenzy.webp

Corpulent Rage is a class action used by Flesh. When its health reaches a certain threshold, this action makes it go Berserk Berserk.

Description

As your health diminishes, let out a bone-quaking roar that pushes back anyone near you, and go Berserk.

Properties

Damage:
D4 Thunder.png 2d4 (2~8) Damage TypesThunder
Details:
 Melee: 1.5 m / 5  ft
Recharge: Short rest
STR Save

Condition: Berserk

Berserk Berserk

Duration: Until Long rest

  • A frenetic rage racks the affected entity's flesh. Its Multiattacks each deal an additional 1d8Damage TypesBludgeoning damage and knocks targets Prone Prone
  • It also gains Resistance to Slashing, Piercing, and Bludgeoning damage, and has Advantage Icon.png Advantage on Strength Checks and Saving Throws.
  • This frenzy ends if the affected entity regains all its hit points.

How to learn

Used by creatures: Flesh

Notes

  • Flesh will attack his allies when affected by Berserk Berserk.