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Conjure Barrage: Melee Weapon: Difference between revisions

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| name = Conjure Barrage: Melee Weapon
| name = Conjure Barrage: Melee Weapon
| image = Conjure Barrage.webp
| image = Conjure Barrage.webp
| controller icon = Conjure Barrage Icon.webp
| icon = Conjure Barrage Unfaded Icon.webp
| level = 3
| level = 3
| school = Conjuration
| school = Conjuration
| ritual =
| ritual =
| classes = Ranger
| class learns at level 9 = Ranger
| class learns at level 2 =
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to summon a barrage of blades in front of them, potentially hitting multiple enemies. This spell is a variant of {{SAI|Conjure Barrage}}.
| summary = This spell allows spellcasters to summon a barrage of blades in front of them, potentially hitting multiple enemies. This spell is a variant of {{SAI|Conjure Barrage}}.
| description = Channel your weapon's essence into a destructive, widespread volley. Deal your melee weapon's {{DamageColor|Physical|Weapon Damage}}, plus an additional {{DieIcon|d8|Physical}} '''2d8''' damage of the same [[Damage Types|Type]] to enemies within a cone in front of you.
| description = Channel your weapon's essence into a destructive, widespread volley. Deal your melee weapon's {{DamageColor|Physical|Weapon Damage}}, plus an additional {{DieIcon|d8|Physical}} '''2d8''' damage of the same [[Damage Types|Type]] to enemies within a cone in front of you.
On a successful [[Dexterity]] {{SavingThrow}}, targets still take half damage.
| cost = action, spell3
| cost = action, spell3
| attack roll =  
| attack roll =  
| damage = weapon
| damage = weapon
| damage modifier =
| damage modifier =
| damage type =  
| damage type = Weapon
| damage save =
| damage save =
| damage save effect =
| damage save effect =
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| extra damage modifier =  
| extra damage modifier =  
| extra damage type = Physical
| extra damage type = Physical
| extra damage save = Dexterity
| extra damage save effect = half
| extra damage per =
| extra damage per =
| concentration =
| concentration =
| save = DEX
| on save = Targets still take half damage.
| range = self
| range = self
| range m =
| range m =
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| higher levels =
| higher levels =
| variants =
| variants =
| variant of = Conjure Barrage
| notes =
| notes =
| video =
| video =

Latest revision as of 08:52, 24 April 2024

Conjure Barrage.webp

Conjure Barrage: Melee Weapon is a level 3 conjuration spell. This spell allows spellcasters to summon a barrage of blades in front of them, potentially hitting multiple enemies. This spell is a variant of Conjure Barrage Conjure Barrage.

Description

Channel your weapon's essence into a destructive, widespread volley. Deal your melee weapon's Weapon Damage, plus an additional D8 Physical.png 2d8 damage of the same Type to enemies within a cone in front of you.

Properties

Cost
Action + Level 3 Spell Slot
Damage
Normal weapon damage
+
D8 Physical.png 2d8 (2~16) Damage TypesPhysical
Details
DEX Save (On Save: Targets still take half damage.)
 Range: Self
AoE: 9 m / 30 ft (Cone)

At higher levels

Casting this spell at a higher level grants no additional benefit.

How to learn

This spell is a variation of:
Conjure Barrage Conjure Barrage

External Links[edit | edit source]