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Charger: Shove: Difference between revisions
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{{ | {{Weapon action page | ||
| name = Charger: Shove | | name = Charger: Shove | ||
| image = Charger Shove.webp | |||
| controller icon = Charger Shove Icon.webp | |||
| icon = Charger Shove Unfaded Icon.webp | |||
| cost = action, bonus | | cost = action, bonus | ||
| summary = '''Charger: Shove''' is a weapon action granted by the [[Charger]] [[feat]] that lets you rush forward and shove the first enemy in your path. This ability uses both your {{action}} and your {{action|bonus}}. | | summary = '''Charger: Shove''' is a weapon action granted by the [[Charger]] [[feat]] that lets you rush forward and shove the first enemy in your path. This ability uses both your {{action}} and your {{action|bonus}}. | ||
| description = Charge forward and {{SAI|Shove}} the first enemy in your way. Your chances depend on your [[Athletics]], and are higher if you're hidden or invisible. | | description = Charge forward and {{SAI|Shove}} the first enemy in your way. Your chances depend on your [[Athletics]], and are higher if you're hidden or invisible. | ||
| extra description = The shove distance depends on your [[Strength]] and the target's weight. | |||
The shove distance depends on your [[Strength]] and the target's weight. | |||
| range ft = 30 | | range ft = 30 | ||
| range m = 9 | | range m = 9 |
Latest revision as of 20:52, 27 April 2024
Charger: Shove is a weapon action granted by the Charger feat that lets you rush forward and shove the first enemy in your path. This ability uses both your Action and your Bonus action.
Description
Charge forward and Athletics, and are higher if you're hidden or invisible.
the first enemy in your way. Your chances depend on yourThe shove distance depends on your Strength and the target's weight.
Doesn't provoke Opportunity Attacks.
Properties
- Cost
- Action + Bonus action
- Details
- Range: 9 m / 30 ft
How to learn
Granted by feats: Charger
Notes
- The target will get shoved depending on the result of a contest using the attacker's Athletics and the target's Acrobatics or Athletics (whichever is higher).
- Cannot be used while immobile.