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Synaptic Consumption: Difference between revisions
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Latest revision as of 20:08, 25 April 2024
Synaptic Consumption is an action and Illithid Power available to Full-Illithids. This ability allows a character to lower all of an enemies ability scores by 5, then 1 per turn, and heal themselves for 5 turns.
Description
Devour your foe, lowering all of their Ability Scores initially by 5, and by 1 each subsequent turn. Additionally, you regain 2~20hit points per turn. This lasts for 5 turns, after which the target is left
Properties
- Cost:
- Action
- Healing:
- 2d10 (2~20) hit points
- Details:
- Range: 18 m / 60 ft
- Duration: 5 turns
- INT Save (Spell save DC)
Condition: Absolute Consumption
Duration: 5 turns
Spell save DC Intelligence saving throw
- All of the creature's abilities are reduced by 5. When this effect ends, it drops
How to learn
Used by creatures: Full-Illithid
Notes
- Obtained automatically after becoming a Full-Illithid.