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Wrath (Condition): Difference between revisions

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(Removed note that claimed Wrath charges did not stack. As of Hotfix 15 they do.)
 
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{{ConditionPage
{{ConditionPage
| effects =
| effects =
* Adrenaline courses through your veins. You have a +1 bonus to damage with melee weapons.
* You have a +1 bonus to damage with melee weapons for every turn this condition has remaining.
** ''Wrath grants +1 damage per condition turn remaining. It has a maximum duration of 7 turns.''
| stack id =MAG_VIOLENCE| tick type =end turn| stack type =additive| properties =MultiplyEffectsByDuration| notes =
}}
}}
{{ up to date | 2023-08-31}} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
==Items that Apply Wrath==
=== Equipment ===
{{:Wrath set}}


==Notes==
==Notes==
* As of Hotfix 15, Wrath charges are cumulative as is stated in the box at the top of the entry, up to the maximum of 7.
* As of Hotfix 15, Wrath charges are cumulative as is stated in the box at the top of the entry, up to the maximum of 7.

Latest revision as of 02:50, 27 November 2024

  • You have a +1 bonus to damage with melee weapons for every turn this condition has remaining.

Properties

Stack ID Stack ID: MAG_VIOLENCE

Loses duration Loses duration: end of turn

If already applied If already applied: add to duration

More properties More properties:

Conditions with the same stack ID

Conditions with the stack ID MAG_VIOLENCE, only one of these can be applied at the same time:

Condition Effects

Wrath (Condition) Wrath

  • You have a +1 bonus to damage with melee weapons for every turn this condition has remaining.

Sources of Wrath

Notes[edit | edit source]

  • As of Hotfix 15, Wrath charges are cumulative as is stated in the box at the top of the entry, up to the maximum of 7.