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Syringe: Difference between revisions
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<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | ||
| image = Syringe Faded.png | | image = Syringe Faded.png | ||
| icon = Syringe Unfaded.png | | controller icon = Syringe Unfaded.png | ||
| icon = Syringe Unfaded Icon.png | |||
| uid = WPN_HUM_Syringe_A | |||
| uuid = 75cea463-4395-4600-ad93-7017415b16e3 | |||
| description = | | description = | ||
| quote = The yellowish-green ooze dried to the syringe's long needle gives you the distinct impression that this medical device was never used to heal anyone. | | quote = The yellowish-green ooze dried to the syringe's long needle gives you the distinct impression that this medical device was never used to heal anyone. | ||
Line 11: | Line 14: | ||
| type = Daggers | | type = Daggers | ||
| rarity = common | | rarity = common | ||
| damage = | | damage = 1d4 | ||
| damage type = Piercing | | damage type = Piercing | ||
| finesse = yes | | finesse = yes | ||
Line 19: | Line 22: | ||
| weight lb = 0.9 | | weight lb = 0.9 | ||
| price = 16 | | price = 16 | ||
| weapon actions = | | weapon actions = | ||
| special = | | special = | ||
| where to find = | | where to find = Can be looted from a dead sister. | ||
| where to find location = House of Healing | |||
| notes = *When wielded by any nurse this weapon deals an addtional 1d6 Necrotic damage, this is likely the cause of the misplaced '1d6' in the weapons list of properties. | | notes = *When wielded by any nurse this weapon deals an addtional 1d6 Necrotic damage, this is likely the cause of the misplaced '1d6' in the weapons list of properties. | ||
}} | }} | ||
[[Category:Sources of Piercing damage]] |
Latest revision as of 23:28, 31 August 2024
For the lightly enchanted variant see Syringe (+1)
Syringe is a common variant of the Daggers family of weapons. It is a simple melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training. Its design lends itself well to be thrown at enemies as a projectile.
The yellowish-green ooze dried to the syringe's long needle gives you the distinct impression that this medical device was never used to heal anyone.
Properties
- Damage
- 1d4 (1~4) + Strength or Dexterity modifier Piercing
- Details
- Rarity: Common
- Enchantment: None
- One-Handed
- Finesse
- Light
- Thrown
- Melee: 1.5 m / 5 ft
- Weight: 0.45 kg / 0.9 lb
- Price: 16 gp
-
UID
WPN_HUM_Syringe_AUUID
75cea463-4395-4600-ad93-7017415b16e3
Where to find
- House of Healing: Can be looted from a dead sister.
Notes
- When wielded by any nurse this weapon deals an addtional 1d6 Necrotic damage, this is likely the cause of the misplaced '1d6' in the weapons list of properties.