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Light (weapon property)
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Light is a weapon property that allows characters to dual wield weapons, that is, equip one Light weapon in their main hand and one Light weapon in their off-hand.
When dual wielding, after taking the Main Hand Attack or Ranged Attack actions, a Bonus Action can be used to make an Off-Hand Attack (Melee) or Off-Hand Attack (Ranged). The Dual Wielding toggle on the hotbar controls whether these attacks are made together or separately.
By default, no ability score modifier is added to the damage of an Off-Hand Attack.
List of Light Weapons[edit section | visual editor]
Notes[edit section | visual editor]
- The Two-Weapon Fighting fighting style allows a character to add their ability score modifier to the damage of an Off-Hand Attack as though it were a Main Hand Attack.
- The Dual Wielder feat allows a character to dual wield any non-Two-Handed weapons, even if they are not Light.
- When the Dual Wielding toggle is enabled, Opportunity Attacks are made with both weapons, each attack being made separately.
















