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Remedial Potion: Difference between revisions

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| type = Potions
| type = Potions
| single use = yes
| single use = yes
| notes = * If the affected creature is in an area that causes one of the relevant conditions, the condition will be removed but then immediately re-applied, even in turn-based mode.
| rarity = uncommon
| rarity = uncommon
| weight kg = 0.1
| weight kg = 0.1
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| usage cost = bonus action
| usage cost = bonus action
| effect = *Consume the potion to cure {{Cond|Blinded}}, {{Cond|Silenced}}, {{Cond|Paralysed}}, and {{Cond|Poisoned}} conditions from yourself
| effect = *Consume the potion to cure {{Cond|Blinded}}, {{Cond|Silenced}}, {{Cond|Paralysed}}, and {{Cond|Poisoned}} conditions from yourself
{{InfoBlob|{{action}}}}
{{InfoBlob|{{r|action}}}}
*{{SAI|Throw}} the potion to cure {{Cond|Blinded}}, {{Cond|Silenced}}, {{Cond|Paralysed}}, and {{Cond|Poisoned}} conditions from all creatures in a small radius
*{{SAI|Throw}} the potion to cure {{Cond|Blinded}}, {{Cond|Silenced}}, {{Cond|Paralysed}}, and {{Cond|Poisoned}} conditions from all creatures in a small radius
**{{Range|ranged}}
**{{Range|ranged}}
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| where to find = *Sold by:  
| where to find = *Sold by:  
**[[Lady Esther]].
**[[Lady Esther]].
* Can be crafted via [[Alchemy]] by combining {{SmItemIcon|Salts of Xorn Scales}} (procured from {{SmItemIcon|Xorn Scales}}) and any [[Alchemy#Extractions|Suspension]]
* Can be crafted via [[Alchemy]] by combining {{SmItemIcon|Salts of Xorn Scales}} (procured from {{SmItemIcon|Xorn Scales}}) and any [[Alchemy#Extractions|Suspension]].
}}
}}

Latest revision as of 06:18, 14 December 2024

Remedial Potion image

Remedial Potion is a Consumable(Potion). It has a beneficial utility effect.

Description Icon.png

A coveted restorative for the adventurer on their last legs.

Properties

  • Potions
  • Single Use
  • Rarity: Uncommon
  •  Weight: 0.1 kg / 0.2 lb
  • Price: 25 gp
  • UID ALCH_Solution_Potion_Remedy
    UUID ae9a9360-7cbe-4f72-8bea-1dd5747c180d

Effect

Bonus action

Action

Where to find

Notes

  • If the affected creature is in an area that causes one of the relevant conditions, the condition will be removed but then immediately re-applied, even in turn-based mode.