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Barbed Arrow: Difference between revisions
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(Ruptured condition can be applied even on a miss) |
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|condition dc = 12 | |condition dc = 12 | ||
|where to find = | |where to find = | ||
* | *Looted from: | ||
* | **[['Timothy']] the [[Gnoll]] in [[Moonrise Towers]] | ||
* | **[['Tomelia']] the [[Gnoll]], also in [[Moonrise Towers]] | ||
**[[The Warden]] in [[Moonrise Towers Prison]] | |||
| notes = | | notes = | ||
* When fired, the arrow is referred to as 'Barbed Bodkin' by the combat log. | * When fired, the arrow is referred to as 'Barbed Bodkin' by the combat log. |
Latest revision as of 21:51, 24 October 2024
Barbed Arrow is a Consumable(Arrow) item that can be fired from a Ranged Weapon.
The top of this arrow is wickedly sharp and designed to lodge in the flesh.
Properties
- Arrows
- Single Use
- Rarity: Common
- Weight: 0.1 kg / 0.2 lb
- Price: 10 gp
-
UID
ARR_Barbed_ArrowUUID
682364ab-2849-4625-be84-5ca1900834ff
Effect
- Deals Weapon Damage
- Range: 18 m / 60 ft
- Inflicts
Condition: Ruptured
Duration: 5 turns
Where to find
- Looted from:
- 'Timothy' the Gnoll in Moonrise Towers
- 'Tomelia' the Gnoll, also in Moonrise Towers
- The Warden in Moonrise Towers Prison
Notes
- When fired, the arrow is referred to as 'Barbed Bodkin' by the combat log.
Bugs
- The saving throw for the condition is made even if the arrow misses the target.